2018-03-03
@omar
Merge branch 'master' into viewport ...
omar committed on 3 Mar 2018
@omar
Viewport: Give a chance to platform and renderer to actually destroy their data. Otherwise the regular ImplXXX_Shutdown + following by DestroyContext() order fails to fullifl this. (#1542)
omar committed on 3 Mar 2018
@omar
Examples: Vulkan: Further refactor.
omar committed on 3 Mar 2018
@omar
Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
omar committed on 3 Mar 2018
@omar
Added ArrowButton(). Exposed ImGuiDir.
omar committed on 3 Mar 2018
@omar
BeginCombo(): Added ImGuiComboFlags_NoArrowButton and ImGuiComboFlags_NoPreview flags + hover color matches drag and sliders.
omar committed on 3 Mar 2018
@omar
Merge branch 'patch-1' of https://github.com/stfx/imgui into stfx-patch-1
omar committed on 3 Mar 2018
@omar
Combo: Arrow button isn't displayed over frame color, so color is consistent with other button + the button doesn't have inner rounding.
omar committed on 3 Mar 2018
@omar
Internal: renamed RenderTriangle() to RenderArrow().
omar committed on 3 Mar 2018
2018-03-02
@omar
Examples: Vulkan: Moved CreateOrResizeWindowData func to imgui_impl_vulkan.h
omar committed on 2 Mar 2018
@omar
Examples: Vulkan: Moved main.cpp data structures to imgui_impl_vulkan.h as shared helpers for the benefit of both the example and the platform/viewport renderer interface.
omar committed on 2 Mar 2018
@omar
Viewport: Replaced UpdatePlatformWindows/RenderPlatformWindows by RenderAdditionalViewports(). The update is always called in EndFrame(). (#1542)
omar committed on 2 Mar 2018
@omar
Viewport: When enabled we assert against using RenderDrawListFn to make user more aware of rendering order. (#1542)
omar committed on 2 Mar 2018
@omar
Examples: Vulkan: Moved variables into per-window data, refactored/tweaks to that the bug functions main.cpp for both SDL and GLFW examples match (they'll probably be moved to imgui_impl_vulkan as helpers).
omar committed on 2 Mar 2018
@omar
Examples: Vulkan: Fix 7b968b0
omar committed on 2 Mar 2018
@omar
Examples: Vulkan: Reduced duplicate code by skipping present on the first frame. Amend 201d589 by @ParticlePeter
omar committed on 2 Mar 2018
@omar
Examples: Vulkan: Various tweak. Misc refactor into per-frame data. Duplicate buffer creation code moved to CreateOrResizeBuffer().
omar committed on 2 Mar 2018
@omar
Examples: GLFW, Vulkan: GLFW binding viewport tweaks to supports Vulkan better (do not call SwapBuffer, share context etc.). Added DUMMY (empty) platform/viewport interface in the viewport code.
omar committed on 2 Mar 2018
@omar
Examples: Renamed glfw error callback so it's more clear what it is.
omar committed on 2 Mar 2018
2018-03-01
@omar
Merge branch 'examples_refactor' into viewport ...
omar committed on 1 Mar 2018
@omar
Examples: Vulkan: SDL: Fixed missing resize handler (not properly merged from #1367) + tweaks.
omar committed on 1 Mar 2018
@omar
Examples: Vulkan: Moved code into shared helpers: ImGui_ImplVulkan_SelectSurfaceFormat, ImGui_ImplVulkan_SelectPresentMode.
omar committed on 1 Mar 2018
@omar
Examples: Vulkan: Various tweaks to name variable more consistently like Vulkan + a few comments + a few imgui style code compaction.
omar committed on 1 Mar 2018
@omar
Viewport: Always be lenient with invalid mouse position during dragging, since they are provided by back-end and technically acceptable inputs + comments. (#1542)
omar committed on 1 Mar 2018
@omar
Examples: Vulkan: Debug report tweak + always enable in Debug build.
omar committed on 1 Mar 2018
@omar
Examples: Fixed enabling IMGUI_VULKAN_DEBUG_REPORT which was broken during refactor because of duplicate 'extensions' local variable.
omar committed on 1 Mar 2018
@omar
Allow user to override ImTextureId. (#1641)
omar committed on 1 Mar 2018
@omar
Makefile: updated sdl_opengl3_example with all changes from #885.
omar committed on 1 Mar 2018
@Sam Hocevar
Do not store compiled objects outside the project tree.
Sam Hocevar authored on 22 Oct 2016 omar committed on 1 Mar 2018
@Sam Hocevar
Define SOURCES instead of OBJS in Makefiles. ...
Sam Hocevar authored on 22 Oct 2016 omar committed on 1 Mar 2018