History for imgui / examples / opengl3_example
2017-09-01
@omar
Merge branch 'master' of https://github.com/nlguillemot/imgui into nlguillemot-master
omar committed on 1 Sep 2017
@unknown
Backup polygon mode, draw with filled polygons, restore state, for clients running opengl with glPolygonMode. closes #798
unknown committed on 1 Sep 2017
2017-08-25
@omar
IO: io.MousePos needs to be set to ImVec2(-FLT_MAX,-FLT_MAX) when mouse is unavailable/missing. Previously ImVec2(-1,-1) was enough but we'll now accept negative mouse coordinates.
omar committed on 25 Aug 2017
2017-08-11
@omar
Examples: OpenGL3+SDL: Fix types to uses GlEnum (#1147)
omar committed on 11 Aug 2017
@omar
Merge pull request #1147 from TinyTinni/master ...
omar authored on 11 Aug 2017 GitHub committed on 11 Aug 2017
2017-08-10
@omar
Renamed ImGuiSetCond_XXX type and enums to ImGuiCond_XXX, kept old enums under #ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
omar committed on 10 Aug 2017
2017-07-23
@omar
Examples: Enable vsync by default in example applications (#1213, #1151)
omar committed on 23 Jul 2017
2017-07-02
@radius
add SDL GL3 makefile
radius committed on 2 Jul 2017
@radius
fix compilation on MINGW
radius committed on 2 Jul 2017
2017-05-17
@TinyTinni
casting to GLint on init
TinyTinni committed on 17 May 2017
2017-05-16
@Nicolas Guillemot
save and restore sampler in GL 3 examples
Nicolas Guillemot committed on 16 May 2017
@TinyTinni
fixes types
TinyTinni committed on 16 May 2017
2017-05-01
@Gregg Tavares
Fix blend func state save/restore ...
Gregg Tavares committed on 1 May 2017
2017-04-26
@omar
Examples: GLFW+GL3, SDL+GL3: Fixed modifying bound Texture0 (#1087, #1088, #1116)
omar committed on 26 Apr 2017
2016-12-21
@ocornut
Examples: Speculative fix for OSX Makefile to make Travis happy (re #812)
ocornut committed on 21 Dec 2016
2016-11-12
@ocornut
Examples: GL3: Comments about gl3w (#880)
ocornut committed on 12 Nov 2016
2016-11-11
@ocornut
Minor const fixes for overzealous warnings (#883)
ocornut committed on 11 Nov 2016
2016-10-15
@ocornut
Added a void* user_data parameter to Clipboard function handlers. (#875)
ocornut committed on 15 Oct 2016
2016-10-01
@ocornut
Examples: GLFW+OpenGL3: Fixed Shutdown() calling GL functions with NULL parameters if NewFrame was never called (#800)
ocornut committed on 1 Oct 2016
2016-09-10
@ocornut
Examples: OpenGL2: Uploading font texture as RGBA32 to increase compatibility with users shaders for beginners (#824)
ocornut committed on 10 Sep 2016
@Felipe Oliveira Carvalho
Fix Mac OS X build and remove cruft from Makefile
Felipe Oliveira Carvalho committed on 10 Sep 2016
2016-09-05
@ocornut
Examples: OpenGL*: Savnig/restoring existing scissor rectangle for completeness (#807)
ocornut committed on 5 Sep 2016
@ocornut
Examples: OpenGL3: Revert Makefile change for OSX for now (#812)
ocornut committed on 5 Sep 2016
2016-09-03
@ocornut
Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810)
ocornut committed on 3 Sep 2016
2016-09-02
@Kun Lin
Correct name for linking opengl3_example ...
Kun Lin committed on 2 Sep 2016
2016-04-30
@ocornut
Examples: OpenGL3: Saving/restoring glActiveTexture() state (#602)
ocornut committed on 30 Apr 2016
2016-04-02
@ocornut
IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473) ...
ocornut committed on 2 Apr 2016
2016-03-24
@ocornut
FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...)
ocornut committed on 24 Mar 2016
2016-03-06
@ocornut
Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state (#486, #547)
ocornut committed on 6 Mar 2016
2016-02-16
@ocornut
Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer (#486)
ocornut committed on 16 Feb 2016