History for imgui / imgui_internal.h
2018-04-07
@omar
Internals: Removed unused internal variant of ArrowButton().
omar committed on 7 Apr 2018
@omar
Fixed a few zealous warnings.
omar committed on 7 Apr 2018
2018-04-06
@omar
Merge branch 'master' into viewport ...
omar committed on 6 Apr 2018
@omar
NewFrame: Extract some code into a NewFrameUpdateHoveredWindowAndCaptureFlags() which can be of use with touch-based inputs systems.
omar committed on 6 Apr 2018
@omar
NewFrame: Extract some code into a NewFrameUpdateMouseInputs function. Moved settings saving higher up in the function so it is next to its peers.
omar committed on 6 Apr 2018
2018-04-05
@omar
Viewport, Platform, Examples: Added support for transparent window via PlatformIO Platform_SetWindowAlpha (#1542) + fixes for GLFW 3.3
omar committed on 5 Apr 2018
2018-04-04
@omar
Merge branch 'master' into viewport ...
omar committed on 4 Apr 2018
2018-04-03
@omar
Fixed Clang zealous cast-call warning (on par with GCC) which decided to warn against explicit C-style casts now.
omar committed on 3 Apr 2018
2018-03-22
@omar
Viewport: Moved OverlayDrawList to be a per-viewport instead of being global + fix overlay clipping glitch during viewport creation frame + support for software mouse cursor stradding over multiple viewport. The overlay draw list move is rather important as draw lists are not shared among viewports anymore and we can do a swap of their data without copying it. (#1542)
omar committed on 22 Mar 2018
@omar
Internals: Removed ImGuiDataType_Float2.
omar committed on 22 Mar 2018
@omar
Added InputDouble() function. We use a format string instead of a decimal_precision parameter to also for "%e" and variants. (#1011) May transition the other InputXXX function to use format strings as well.
omar committed on 22 Mar 2018
2018-03-20
@omar
Merge branch 'master' into viewport ...
omar committed on 20 Mar 2018
@omar
IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming (#787)
omar committed on 20 Mar 2018
@omar
Merge branch 'master' into viewport ...
omar committed on 20 Mar 2018
2018-03-19
@omar
Viewport: Changelog + Internals: Renamed viewport mouse fields for consistency (going to add more). (#1542)
omar committed on 19 Mar 2018
@omar
Nav: Track nav input source more generally (gamepad vs keyboard) (#787) + update todos and demo tweaks
omar committed on 19 Mar 2018
2018-03-18
@omar
Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. (#1542, #1042)
omar committed on 18 Mar 2018
2018-03-15
@omar
Viewport, Platform: Internal renaming to use more consistent (OsDesktopPos > PlatformPos). (#1542)
omar committed on 15 Mar 2018
@omar
Viewport: Removed back-end renderer code that implied we need to clear with WindowBg color. Added NoRendererClear flag. (#1542, #1042)
omar committed on 15 Mar 2018
@omar
Viewport, Platform, Examples: Changes to resizing flow + restored support for Platform events affecting the ImGui windows (so Decorated windows are functional). (#1542, #1042) .. ...
omar committed on 15 Mar 2018
2018-03-14
@omar
Metrics: Displaying all draw lists of a window (if it uses layer 0 and has already been appended to earlier in the frame).
omar committed on 14 Mar 2018
2018-03-13
@omar
Merge branch 'master' into viewport
omar committed on 13 Mar 2018
@omar
Moved IM_NEW, IM_DELETE helpers to imgui.h for convenient use by back-ends and user code.
omar committed on 13 Mar 2018
2018-03-12
@omar
Merge branch 'master' into viewport (inc Vulkan resize fix merge #1042)
omar committed on 12 Mar 2018
@omar
Internals: Columns renaming fields
omar committed on 12 Mar 2018
@omar
Viewport, DPI: Some early work on per-viewport DPI support. At the moment the easiest way is to replace fonts during the ChangedViewport callback, but down the line we should aim at handling some of it at ImFont level. (#1542, #1676)
omar committed on 12 Mar 2018
@omar
Viewport, DPI: Select viewport before locking style sizes and before handling double-click-on-title-bar to collapse. (#1542, #1676)
omar committed on 12 Mar 2018
2018-03-09
@omar
Merge branch 'master' into viewport
omar committed on 9 Mar 2018
@omar
Viewport,Platform: Added GetWindowDpiScale() platform interface, changes of scale are reflected by positioning and resizing windows in their given viewport. (#1542)
omar committed on 9 Mar 2018
2018-03-08
@omar
Viewport: Coupling non-main viewport to one window. Viewport name derived from the window. Added ImGuiConfigFlags_PlatformNoTaskBar, off by default (aka re-established task-bars by default for now). (#1542)
omar committed on 8 Mar 2018