History for imgui / examples / directx11_example / main.cpp
2018-04-25
@omar
Platform: Added platform_io.Platform_SetWindowFocus, Platform_GetWindowFocus function wrappers (unused yet). Exact specs tbd because our simplified concept of focus doesn't necessary match the more complex OS native concepts. (#1542)
omar committed on 25 Apr 2018
2018-04-23
@omar
Viewport: Added ImGuiConfigFlags_ViewportsNoMerge flag (to enforce a platform window for all floating windows) + minor tidying up and addition of non-functional wip code.
omar committed on 23 Apr 2018
2018-04-19
@omar
Viewport: WIP for Tooltips, Popups, Menus to create their own viewport. Resizing a window allows it to leave the main viewport. (#1542)
omar committed on 19 Apr 2018
2018-04-10
@omar
Viewports, DPI: Renamed config flags. (#1542)
omar committed on 10 Apr 2018
@omar
Viewport: Popups, Tooltips can individually request no task bar icons to the platform layer. (#1542)
omar committed on 10 Apr 2018
2018-04-09
@omar
Merge branch 'master' into viewport ...
omar committed on 9 Apr 2018
@omar
Examples: Added missing calls for ::DestroyWindow, glfwDestroyWindow() + fix old comments.
omar committed on 9 Apr 2018
2018-04-05
@omar
Viewport: Renamed RenderPlatformWindows() to RenderPlatformWindowsDefault(), tweaked examples and emphasis optional Viewport code path. (#1542)
omar committed on 5 Apr 2018
2018-03-20
@omar
Merge branch 'master' into viewport ...
omar committed on 20 Mar 2018
2018-03-19
@omar
Viewport, Platform: Added void* to render/swap buffer functions. Comments. (#1542, #1042)
omar committed on 19 Mar 2018
2018-03-18
@omar
Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. (#1542, #1042)
omar committed on 18 Mar 2018
2018-03-12
@omar
Viewport, DPI: Some early work on per-viewport DPI support. At the moment the easiest way is to replace fonts during the ChangedViewport callback, but down the line we should aim at handling some of it at ImFont level. (#1542, #1676)
omar committed on 12 Mar 2018
@omar
Examples: DPI: Portable DPI related helpers in the _Win32 examples. Using one in examples's main.cpp, the GetDpiScale functions are not wired anywhere for now. (#1542, #1676)
omar committed on 12 Mar 2018
2018-03-08
@omar
Viewport: Coupling non-main viewport to one window. Viewport name derived from the window. Added ImGuiConfigFlags_PlatformNoTaskBar, off by default (aka re-established task-bars by default for now). (#1542)
omar committed on 8 Mar 2018
@omar
Examples: DPI: Hacked in a quick compile-and-run-everywhere call to SetProcessDpiAwareness(), will need to revisit.
omar committed on 8 Mar 2018
2018-03-07
@omar
Viewport: Reorganized viewport enable flags. Both user + platform + renderer need to enable a flag. (#1542)
omar committed on 7 Mar 2018
2018-03-02
@omar
Viewport: Replaced UpdatePlatformWindows/RenderPlatformWindows by RenderAdditionalViewports(). The update is always called in EndFrame(). (#1542)
omar committed on 2 Mar 2018
2018-02-28
@omar
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
omar committed on 28 Feb 2018
@omar
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
omar committed on 28 Feb 2018
2018-02-27
@omar
Examples: DX11 + Win32: Initial attempt at implementing the viewport/platform api. (WIP/test API) (#1542)
omar committed on 27 Feb 2018
2018-02-23
@omar
Merge branch 'master' into examples_refactor
omar committed on 23 Feb 2018
2018-02-22
@omar
Examples: DirectX10, DirectX11: Simplified main example code.
omar committed on 22 Feb 2018
2018-02-20
@omar
Merge branch 'master' into examples_refactor
omar committed on 20 Feb 2018
@omar
Examples: DirectX 9,10,11: Inputs: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). (#1495)
omar committed on 20 Feb 2018
2018-02-18
@omar
Examples: DirectX11: Extracted imgui_impl_dx11.* instead imgui_impl_dx11 and imgui_impl_win32
omar committed on 18 Feb 2018
2018-02-16
@omar
Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599) ...
omar committed on 16 Feb 2018
2018-02-06
@omar
Merge branch 'context' ...
omar committed on 6 Feb 2018
@omar
Nav: Examples: Added commented out io.NavFlags |= ImGuiNavFlags_EnableKeyboard to all examples. (#787)
omar committed on 6 Feb 2018
2018-01-31
@omar
Merge branch 'master' into context
omar committed on 31 Jan 2018
@omar
Merge branch 'master' into navigation
omar committed on 31 Jan 2018