2019-05-11 |
IO: changed AddInputCharacter(unsigned short c) signature to AddInputCharacter(unsigned int c).
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omar
committed
on 11 May 2019
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2019-05-07 |
Version 1.71 WIP + fixed minor typo
omar
committed
on 7 May 2019
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2019-05-06 |
Version 1.70
omar
committed
on 6 May 2019
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Examples: DirectX9/10/11: Taking reference to device + subsequent merge of this in docking will fix DX9 issue #2524
omar
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on 6 May 2019
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Examples Readme and Changelog tweaks, added #2527, re-ordered examples/README alphabetically.
omar
committed
on 6 May 2019
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Examples: Metal: Add GLFW+Metal example
Max Thrun
authored
on 1 May 2019
omar
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on 6 May 2019
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2019-04-30 |
Examples: Added missing per-renderer local changelogs. (#2037, #1639, #2452)
omar
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on 30 Apr 2019
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ImDrawCallback_ResetRenderState: Added Metal.
Max Thrun
authored
on 29 Mar 2019
omar
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on 30 Apr 2019
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ImDrawCallback_ResetRenderState, Examples: Added support for reset render state callback. (#2037, #1639, #2452)
omar
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on 30 Apr 2019
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2019-04-25 |
Examples: Glut: Added note about missing cursor support. (#2375, #2465)
omar
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on 25 Apr 2019
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2019-04-23 |
Examples: SDL: Gamepad support minor amend. Fixes ImGuiBackendFlags_HasGamepad not being set. Enable in Emscripten demo. Tweaks. (#2509, #2484).
omar
committed
on 23 Apr 2019
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Added support to use controllers via SDL_GameController. (#2509)
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David Amador
authored
on 22 Apr 2019
omar
committed
on 23 Apr 2019
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2019-04-22 |
Examples: SDL: Removed unused code. (#2484)
omar
committed
on 22 Apr 2019
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2019-04-17 |
emscripten: replace shell_minimal.html with 'soft fullscreen' version
Andre Weissflog
authored
on 15 Apr 2019
omar
committed
on 17 Apr 2019
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Clarified asserts comments + todo entries. (#2500)
omar
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on 17 Apr 2019
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2019-04-15 |
Examples: DirectX10/11/12, Allegro, Marmalade: Render functions early out when display size is zero (minimized). (#2496)
omar
committed
on 15 Apr 2019
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Examples: Emscripten: Tweaks for size. (#2494)
omar
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on 15 Apr 2019
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Examples: Visual Studio: Updated default platform toolset+sdk in vcproj files from v100+sdk7 (vs2010) to v110+sdk8 (vs2012). This is mostly so we can remove reliance on DXSDK_DIR for the DX10/DX11 example, which if existing and when switching to recent SDK ends up conflicting and creating warnings.
omar
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on 15 Apr 2019
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2019-04-14 |
Examples: Emscripten: Fixed error in shell template. (#2494)
omar
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on 14 Apr 2019
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Examples: Emscripten: Switched to WebGL1/ES2, Added Changelog, Updated links, Added ignore list, Fixed warning with older versions. Removed reliance on C++11 (would warn on some compiler). Improved html template, removed undesirable options, reduced log size. Tweaked main.cpp. (#2494)
omar
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on 14 Apr 2019
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Examples: Removed unused variable (will be used in docking branch tho, undo when merging!)
omar
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on 14 Apr 2019
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2019-04-13 |
Adding standalone Emscripten example.
Nicolas "Pixel" Noble
committed
on 13 Apr 2019
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2019-04-08 |
Examples: Null: Added Makefile.
omar
committed
on 8 Apr 2019
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2019-04-07 |
Examples: Makefile: Tweaks so they are more consistent with each others. Added -g./opt/local includes for MacPorts on Mac OS X. (#297)
omar
committed
on 7 Apr 2019
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Examples: Vulkan: Fixed warnings. (#2480)
omar
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on 7 Apr 2019
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Vulkan: Fix not incrementing semaphore index. (#2472, #2071)
omar
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on 7 Apr 2019
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2019-04-05 |
Vulkan: Bits. Using IM_ALLOC/IM_FREE instead of new[] / delete[].
omar
committed
on 5 Apr 2019
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Vulkan: Removed superfluous vkInstance parameters being passed along.
omar
committed
on 5 Apr 2019
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Vulkan: Removed requirement for user to pass their own render buffer storage to ImGui_ImplVulkan_RenderDrawData(), this is managed internally.
omar
committed
on 5 Apr 2019
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Vulkan: Added ImageCount to InitInfo structure (!= MinImageCount) will be needed for viewports. Renamed FramesQueueSize -> ImageCount. (#2472, #2071)
omar
committed
on 5 Apr 2019
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