2019-08-31
@omar
Fixed missing IMGUI_API for IsMouseDragPastThreshold().
omar committed on 31 Aug 2019
2019-08-30
@omar
ColorEdit: Disable Hue edit when Saturation==0 instead of letting Hue values jump around.
omar committed on 30 Aug 2019
@omar
DragInt, DragFloat, DragScalar: Using (v_min > v_max) allows locking any edit to the value.
omar committed on 30 Aug 2019
2019-08-29
@omar
TabBar: feed desired width (sum of unclipped tabs width) into layout system to allow for auto-resize. (#2768) ...
omar committed on 29 Aug 2019
@omar
TabBar: improved shrinking for large number of tabs to avoid leaving extraneous space on the right side. Individuals tabs are given integer-rounded width and remainder is spread between tabs left-to-right.
omar committed on 29 Aug 2019
2019-08-28
@omar
Disable with ConfigWindowsMemoryCompactTimer < 0.0f (#2636)
omar committed on 28 Aug 2019
@omar
Added a mechanism to compact/free the larger allocations of unused windows (buffers are compacted when a window is unused for 60 seconds, as per io.ConfigWindowsMemoryCompactTimer = 60.0f). Note that memory usage has never been reported as a problem, so this is merely a touch of overzealous luxury. (#2636)
omar committed on 28 Aug 2019
@Hanif Bin Ariffin
Demo: PlotLine example displays the average value. (#2759) + extra comments
Hanif Bin Ariffin authored on 26 Aug 2019 omar committed on 28 Aug 2019
@omar
SliderScalar: Improved assert when using U32 or U64 types with a large v_max value. (#2765) ...
omar committed on 28 Aug 2019
@Tommy Nguyen
Rebased imstb_rectpack on stb_rect_pack v1.00.
Tommy Nguyen authored on 27 Aug 2019 omar committed on 28 Aug 2019
2019-08-23
@omar
Internals: Storing settings using ImVec2ih to match what we are doing with dock node. + removed ImMax from reading Size value (done in Begin) + removed seemingly unnecessary FLT_MAX compare in SettingsHandlerWindow_WriteAll. ...
omar committed on 23 Aug 2019
2019-08-22
@omar
ImDrawList: clarified the name of many parameters so reading the code is a little easier. (#2740)
omar committed on 22 Aug 2019
@omar
Using offsetof() when available in C++11. Avoids Clang sanitizer complaining about old-style macros. (#94)
omar committed on 22 Aug 2019
@omar
More typos in comments (#2738)
omar committed on 22 Aug 2019
@omar
TabBar: fixed single-tab not shrinking their width down. ...
omar committed on 22 Aug 2019
2019-08-19
@omar
Internals: Renaming window size calc functions.
omar committed on 19 Aug 2019
@omar
TabBar: fixed ScrollToBar request creating bouncing loop when tab is larger than available space.
omar committed on 19 Aug 2019
2019-08-16
@omar
ColorPicker: Made rendering aware of global style alpha of the picker can be faded out. (#2711) ...
omar committed on 16 Aug 2019
2019-08-15
@omar
Removing Funding file (unnecessary as we'll switch services)
omar committed on 15 Aug 2019
@omar
Create FUNDING.yml
omar authored on 15 Aug 2019 GitHub committed on 15 Aug 2019
2019-08-12
@Matthias Moulin
Explicit narrowing cast from size_t to UINT (#2726) ...
Matthias Moulin authored on 12 Aug 2019 omar committed on 12 Aug 2019
2019-08-01
@Vilya Harvey
Backends: Vulkan: Added support for specifying multisample count. (#2705, #2706)
Vilya Harvey authored on 31 Jul 2019 omar committed on 1 Aug 2019
@omar
Backends: DX11: Fixed GSGetShader() call not passing an initialized instance count, would generally make the debug layer complain (Added in 1.72).
omar committed on 1 Aug 2019
@omar
Version 1.73 WIP
omar committed on 1 Aug 2019
2019-07-31
@omar
Internal: Made ScrollToBringRectIntoView() handle recursing back to scroll parent window, so the function can be called elsewhere (instead of 1 deep recursion done in NavUpdateMoveResult().
omar committed on 31 Jul 2019
@omar
Version 1.72b (patch for nav)
omar committed on 31 Jul 2019
@omar
Nav: Made hovering non-MenuItem Selectable not re-assign the source item for keyboard navigation.
omar committed on 31 Jul 2019
@omar
Scrolling, Nav: Fixed programmatic scroll leading to a slightly incorrect scroll offset when the window has decorations or a menu-bar (broken in 1.71). This was mostly noticeable when a keyboard/gamepad movement led to scrolling the view, or using e.g. SetScrollHereY() function. Fix/amend a0994d74.
omar committed on 31 Jul 2019
2019-07-30
@omar
Internal refactor: moved all Scroll related functions in a same spot.
omar committed on 30 Jul 2019
@omar
Internal: Moved NavScrollToBringItemIntoView() declaration to imgui_internal.h. Fixed spacing missing in 494d804. Fixed changelog wreck from 1.72.
omar committed on 30 Jul 2019