2017-09-01 |
Examples: Main: Removed call to SetNextWindowSize()
omar
committed
on 1 Sep 2017
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Examples: GL3: Comments, tweaks (#1145)
omar
committed
on 1 Sep 2017
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Merge branch 'master' of https://github.com/nlguillemot/imgui into nlguillemot-master
omar
committed
on 1 Sep 2017
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Backup polygon mode, draw with filled polygons, restore state, for clients running opengl with glPolygonMode. closes #798
unknown
committed
on 1 Sep 2017
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2017-08-25 |
IO: io.MousePos needs to be set to ImVec2(-FLT_MAX,-FLT_MAX) when mouse is unavailable/missing. Previously ImVec2(-1,-1) was enough but we'll now accept negative mouse coordinates.
omar
committed
on 25 Aug 2017
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2017-08-11 |
Examples: OpenGL3+SDL: Fix types to uses GlEnum (#1147)
omar
committed
on 11 Aug 2017
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2017-08-10 |
Renamed ImGuiSetCond_XXX type and enums to ImGuiCond_XXX, kept old enums under #ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
omar
committed
on 10 Aug 2017
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2017-07-15 |
Examples: SDL+GL3: Fixed old comments (#1229)
omar
committed
on 15 Jul 2017
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2017-07-14 |
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Travis: Adding the SDL+GL3 project on the Travis build setup (for both Linux and OSX).
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omar
committed
on 14 Jul 2017
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Examples: SDL+GL3: Makefile fix for Linux (#1229, #1209)
omar
committed
on 14 Jul 2017
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2017-07-02 |
add SDL GL3 makefile
radius
committed
on 2 Jul 2017
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2017-06-24 |
Comments about ImGuiStyleVar enum (#1198)
omar
committed
on 24 Jun 2017
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2017-05-16 |
save and restore sampler in GL 3 examples
Nicolas Guillemot
committed
on 16 May 2017
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2017-05-01 |
Examples: SDL2: Tweaked batch files for Win32.
omar
committed
on 1 May 2017
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Examples: SDL2: Added build .bat files for win32.
omar
committed
on 1 May 2017
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Examples: SDL2+GL3: Fix blend func state save/restore (#1120)
omar
committed
on 1 May 2017
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2017-04-26 |
Examples: GLFW+GL3, SDL+GL3: Fixed modifying bound Texture0 (#1087, #1088, #1116)
omar
committed
on 26 Apr 2017
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2016-11-12 |
Examples: GL3: Comments about gl3w (#880)
ocornut
committed
on 12 Nov 2016
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2016-10-15 |
Added a void* user_data parameter to Clipboard function handlers. (#875)
ocornut
committed
on 15 Oct 2016
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2016-10-01 |
Merge branch 'master' of https://github.com/madeso/imgui into madeso-master
ocornut
committed
on 1 Oct 2016
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2016-09-05 |
Examples: OpenGL*: Savnig/restoring existing scissor rectangle for completeness (#807)
ocornut
committed
on 5 Sep 2016
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2016-09-03 |
Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810)
ocornut
committed
on 3 Sep 2016
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2016-08-29 |
fixed space issues
Gustav
committed
on 29 Aug 2016
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2016-08-26 |
Fixed OpenGL error when calling Shutdown without calling NewFrame
Gustav
committed
on 26 Aug 2016
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2016-07-30 |
Fix compile warnings in SDL examples
Jamie Seward
committed
on 30 Jul 2016
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2016-07-29 |
Examples: SDL+OpenGL: explicitly setting GL_UNPACK_ROW_LENGTH to reduce issues because SDL changes it (#752)
ocornut
committed
on 29 Jul 2016
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2016-05-04 |
Examples: SDL: Fixed unused variable warning on non-Windows platforms (#626)
ocornut
committed
on 4 May 2016
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2016-04-30 |
Examples: OpenGL3: Saving/restoring glActiveTexture() state (#602)
ocornut
committed
on 30 Apr 2016
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2016-04-12 |
Examples: SDL: Initialize video+timer subsystem only.
ocornut
committed
on 12 Apr 2016
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