2015-10-08 |
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Merge branch 'osman-brian-master'
ocornut
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on 8 Oct 2015
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Missing tidying up (#358)
ocornut
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on 8 Oct 2015
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Merge branch 'master' of https://github.com/osman-brian/imgui into osman-brian-master
ocornut
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on 8 Oct 2015
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Scrollbar: fixed minor rendering offset when borders are enabled (fix #365)
ocornut
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on 8 Oct 2015
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Fixed IsKeyReleased() and IsMouseReleased() returning true on the first frame.
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ocornut
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on 8 Oct 2015
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2015-10-06 |
BeginChildFrame() helper has the extra_flags parameter.
ocornut
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on 6 Oct 2015
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HoveredId is set via a SetHoveredID() function. Added HoveredIdAllowHoveringOthers not used by default API.
ocornut
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on 6 Oct 2015
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2015-10-05 |
Dummy() create an item so functions such as IsItemHovered() can be used.
ocornut
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on 5 Oct 2015
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InputText: fixed crash when passing a buf_size==0 (which can be of use for read-only selectable text boxes) (#360)
ocornut
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on 5 Oct 2015
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2015-10-04 |
add msys2/mingw64 target
radius
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on 4 Oct 2015
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ImGuiTextBuffer: added c_str() helper.
ocornut
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on 4 Oct 2015
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2015-10-03 |
Merge pull request #357 from orthographic-pedant/spell_check/accommodate
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omar
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on 3 Oct 2015
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2015-10-02 |
Added ImGuiWindowFlags_NoBringToFrontOnFocus behavior.
ocornut
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on 2 Oct 2015
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2015-10-01 |
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2015-09-30 |
Draw: Fixed rectangle rendering glitches with width/height <= 1/2 and rounding enabled.
ocornut
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on 30 Sep 2015
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Scrollbar: Tweaked scrollbar inner padding for small scrollbars.
ocornut
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on 30 Sep 2015
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Window: fixed window lower-right clipping limit so it plays more friendly with both OpenGL and DirectX coordinates.
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ocornut
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on 30 Sep 2015
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Scrollbar: tidying up (#355)
ocornut
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on 30 Sep 2015
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Scrollbar: horizontal scrollbar demo allows to enable simultanaeous scrollbars on both axises.
ocornut
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on 30 Sep 2015
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Scrollbar: fixed rounding of background + child window consistenly have ChildWindowBg color under ScrollbarBg fill (#355)
ocornut
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on 30 Sep 2015
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Fixed typographical error, changed accomodate to accommodate in README.
orthographic-pedant
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on 30 Sep 2015
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Previous SDL implementation didn't work with my OpenGL 3.3 project, spliced the GLFW OpenGL examples on top of the SDL example to create an option that works for me. Could be useful for others.
Zach Toogood
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on 30 Sep 2015
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InputFloat() fixed explicit precision modifier, both display and input were broken.
ocornut
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on 30 Sep 2015
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Comments
ocornut
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on 30 Sep 2015
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2015-09-27 |
Inline functions not marked with IMGUI_API because apparently it is illegal for MinGW (fix #349)
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ocornut
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on 27 Sep 2015
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Examples: OpenGL3: saving more of blend state (#347)
ocornut
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on 27 Sep 2015
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2015-09-23 |
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Add support for Korean.
Jiho Choi
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on 23 Sep 2015
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