History for imgui / examples / opengl_example / main.cpp
2015-01-15
@ocornut
Merge remote-tracking branch 'upstream/master' into 2015-01-truetype ...
ocornut committed on 15 Jan 2015
@ocornut
Examples: Added a color slider for the background color + tweak first example use of button.s
ocornut committed on 15 Jan 2015
2015-01-11
@ocornut
ImFont::GetTextureData API allow to retrieve 8/32 bits data + lazily load defaults font ...
ocornut committed on 11 Jan 2015
@ocornut
Mde it optional to new() io.Font - however it stills needs to be loaded.
ocornut committed on 11 Jan 2015
@ocornut
Examples' Says "OpenGL2" vs "OpenGL3" in title bar.
ocornut committed on 11 Jan 2015
@ocornut
TAB to spaces
ocornut committed on 11 Jan 2015
@ocornut
Speculative fix for warnings for GCC/Clang
ocornut committed on 11 Jan 2015
@ocornut
Examples: all supports TextureID in renderer, added LoadFontTexture() function.
ocornut committed on 11 Jan 2015
2015-01-08
@ocornut
Loading TTF file with stb_truetype. Broke setup API slightly. Font baked, packed with space for custom data. Embeds compressed ProggyClean.
ocornut committed on 8 Jan 2015
2015-01-06
@ocornut
Examples: Fixed warnings for Clang
ocornut committed on 6 Jan 2015
@ocornut
Examples: Added STB_IMAGE_STATIC in examples to avoid conflicting implementation. Relate to #109
ocornut committed on 6 Jan 2015
2014-12-10
@omar
New and better Set[Next]Window(Pos|Size|Collapsed) API. ...
omar committed on 10 Dec 2014
@omar
OpenGL example: allow resizing window.
omar committed on 10 Dec 2014
2014-12-07
@ocornut
Fix Clang warning with offsetof() macro? Added -Wall in OpenGL 3 example.
ocornut committed on 7 Dec 2014
2014-12-03
@omar
Examples: DirectX11: moved shader to be close to its usage location,
omar committed on 3 Dec 2014
@omar
Examples: OpenGL3: cleaned up to match features of OpenGL2 example
omar committed on 3 Dec 2014
@omar
Examples: adding title to the top of each examples. Cleaning up file headers.
omar committed on 3 Dec 2014
2014-11-30
@ocornut
Example apps: accumulate mouse wheel to accodomate for slow framerate.
ocornut committed on 30 Nov 2014
@ocornut
DirectX11 example: further tweaks/massaging (-15 lines). Syncing example.
ocornut committed on 30 Nov 2014
@ocornut
Removed Microsoft IME handler in examples, too confusing. Moved to imgui.cpp instruction block.
ocornut committed on 30 Nov 2014
@ocornut
Tab->Spaces :(
ocornut committed on 30 Nov 2014
@ocornut
Added DirectX11 example application (code is too long!)
ocornut committed on 30 Nov 2014
@ocornut
Example code: warning fix + comments.
ocornut committed on 30 Nov 2014
@Mikko Mononen
Updated example code.
Mikko Mononen committed on 30 Nov 2014
2014-11-28
@ocornut
Moved IO.Font*** options to inside the IO.Font-> structure.. Added IO.FontGlobalScale setting (vs Font->Scale)
ocornut committed on 28 Nov 2014
@ocornut
Renamed ImBitmapFont -> ImFont, removed abstraction-pretend typedef
ocornut committed on 28 Nov 2014
2014-11-20
@ocornut
Fixed compatibility with std::vector if user decide to #define ImVector
ocornut committed on 20 Nov 2014
2014-11-15
@ocornut
OpenGL example: uses offsetof() macros for vertice definition instead of hardcoded offsets
ocornut committed on 15 Nov 2014
@ocornut
OpenGL example: made the render function save/restore OpenGL state properly-ish
ocornut committed on 15 Nov 2014
2014-09-30
@ocornut
OpenGL/DirextX examples: comments and tweaks.
ocornut committed on 30 Sep 2014