2018-09-24 |
ImVector: Fixed a oddly unqualified return type in the assignment operator (I assume C++ handles it nicely as this never warned anywhere, but it is completely unintentional).
omar
committed
on 24 Sep 2018
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Examples: Vulkan: Fixed some minor discrepency in the SDL+Vulkan example to match the Glfw+Vulkan example. (cc #2097)
omar
committed
on 24 Sep 2018
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2018-09-21 |
ImDrawList: Fixed AddConvexPolyFilled() undefined behavior when passing points_count smaller than 3, in particular, points_count==0 could lead to a memory stomp if the draw list was previously empty.
omar
committed
on 21 Sep 2018
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2018-09-20 |
Examples: Referring to missing gamepad support in back-end that are missing it.
omar
committed
on 20 Sep 2018
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ArrowButton(): Fixed arrow shape being horizontally misaligned by (FramePadding.y-FramePadding.x) if they are different.
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omar
committed
on 20 Sep 2018
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2018-09-18 |
Contributing, Issue Template
omar
committed
on 18 Sep 2018
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2018-09-17 |
Added Fonts readme details and links to Sweet16 font. (#2085)
omar
committed
on 17 Sep 2018
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2018-09-15 |
Fix file names (#2083)
Tesla Ice Zhang
authored
on 15 Sep 2018
omar
committed
on 15 Sep 2018
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2018-09-14 |
BeginMenu(): Fixed menu popup horizontal offset being off the item in the menu bar when WindowPadding=0.0f.
omar
committed
on 14 Sep 2018
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ColorPicker: Replaced the Separator with a Spacing call. (#2068)
omar
committed
on 14 Sep 2018
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2018-09-13 |
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
omar
committed
on 13 Sep 2018
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2018-09-12 |
Fix MSVC's C4312 warning about casting user texture type to void* in ImageButton (#2080)
Elias Daler
authored
on 12 Sep 2018
omar
committed
on 12 Sep 2018
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2018-09-11 |
Internals: Replace unsigned short with ImWchar when dealing with character storage (missing cases) + in imgui_impl_ file keep using neutral type everywhere, added missing explicit cast in three bindings. (#2078)
omar
committed
on 11 Sep 2018
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Internals: Replace unsigned short with ImWchar when dealing with character storage. (#2078)
ice1000
authored
on 11 Sep 2018
omar
committed
on 11 Sep 2018
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DragFloat: Disabled using power curve when one edge is FLT_MAX (broken in 1.61). Disabled setting a default drag speed when one edge is FLT_MAX. (#2024)
omar
committed
on 11 Sep 2018
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DragFloat: Fixed a situation where dragging with value rounding enabled or with a power curve erroneously wrapped the value to one of the min/max edge. (#2024, #708, #320, #2075).
omar
committed
on 11 Sep 2018
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2018-09-10 |
Nav, Focus: Fixed ImGuiWindowFlags_NoBringToFrontOnFocus windows not being restoring focus properly after the main menu bar or last focused window is deactivated.
omar
committed
on 10 Sep 2018
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2018-09-09 |
example_glfw_vulkan was missing a reference to imgui_widgets.cpp (#2071, #2036)
MindSpunk
authored
on 9 Sep 2018
omar
committed
on 9 Sep 2018
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2018-09-07 |
Fixed calling SetNextWindowSize()/SetWindowSize() with non-integer values leading to accidental alteration of window position. We now round the provided size. (#2067)
omar
committed
on 7 Sep 2018
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Fixed calling DestroyContext() always saving .ini data with the current context instead of the supplied context pointer. (#2066)
omar
committed
on 7 Sep 2018
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2018-09-06 |
Version 1.66 WIP
omar
committed
on 6 Sep 2018
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Version 1.65
omar
committed
on 6 Sep 2018
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Renamed stb_truetype.h to imstb_truetype.h, stb_textedit.h to imstb_textedit.h, and stb_rect_pack.h to imstb_rectpack.h. (#1718, #2036)
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omar
committed
on 6 Sep 2018
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Refactor: Tweaked and improved the sectioning to facilitate grepping/moving around and applied to all files. (#2036)
omar
committed
on 6 Sep 2018
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Refactor: Moved ImFile functions. (#2036)
omar
committed
on 6 Sep 2018
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Refactor: Moved one indentation level in the bulk of the ShowMetricsWindow() function. Should appear as a small diff if whitespaces changes are ignored. (#2036)
omar
committed
on 6 Sep 2018
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2018-09-05 |
Refactor: moved low-layout helpers to imgui_widgets.cpp (Spacing, Dummy, NewLine, Separator, etc.) (#2036)
omar
committed
on 5 Sep 2018
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Internals: Refactor: Moved render functions to their own section. (#2036)
omar
committed
on 5 Sep 2018
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Nav: Removed the [Beta] tag from various descriptions of the gamepad/keyboard navigation system. Although it is not perfect and will keep being improved, it is fairly functional and used by many. (#787)
omar
committed
on 5 Sep 2018
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Renamed io.OptCursorBlink/io.ConfigCursorBlink to io.ConfigInputTextCursorBlink. (#1427) + changed ImGuiIO layout.
omar
committed
on 5 Sep 2018
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