2016-03-21 |
Minor comments
ocornut
committed
on 21 Mar 2016
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2016-03-08 |
Comments
ocornut
committed
on 8 Mar 2016
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2016-03-07 |
DragFloat(): always apply value when mouse is held/widget active, so that can use a drag over an always-reseting value
ocornut
committed
on 7 Mar 2016
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2016-03-06 |
Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state (#486, #547)
ocornut
committed
on 6 Mar 2016
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2016-03-04 |
Comment (#544)
ocornut
committed
on 4 Mar 2016
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InputText() ImGuiInputTextFlags_CallbackAlways event set the EventFlag field of ImGuiTextEditCallbackData (#541)
ocornut
committed
on 4 Mar 2016
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2016-03-02 |
Removed extraneous comma for pedantic compilers (#516)
ocornut
committed
on 2 Mar 2016
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Merge branch 'zapolnov-master'
ocornut
committed
on 2 Mar 2016
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Minor tidying up following (#516) - renamed ImGuiSelectableFlags_HandleDoubleClick to ImGuiSelectableFlags_AllowDoubleClick + comments
ocornut
committed
on 2 Mar 2016
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Merge branch 'master' of https://github.com/zapolnov/imgui into zapolnov-master
ocornut
committed
on 2 Mar 2016
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CaptureKeyboardFromApp() / CaptureMouseFromApp(): allow to enforce clearing the capture flag (#533) + demo + made code a little less messy
ocornut
committed
on 2 Mar 2016
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InputText: Added BufTextLen in ImGuiTextEditCallbackData. Requesting user to maintain it. Zero-ing structure properly before use. (#541)
ocornut
committed
on 2 Mar 2016
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BeginChild()/EndChild() fixed incorrect layout to allow widgets submitted after an auto-fit child wnidow (#540)
ocornut
committed
on 2 Mar 2016
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2016-02-29 |
Demo: plot code doesn't use ImVector to avoid heap allocation + comment (#538)
ocornut
committed
on 29 Feb 2016
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2016-02-24 |
TextUnformatted: Fixed rare crash bug with large blurb of text (2k+) not finishing with a '\n' and fully above the clipping Y line. (#535)
ocornut
committed
on 24 Feb 2016
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Demo: Fixed malloc/free mismatch and leak when destructing demo console (if it has been used) (#536)
ocornut
committed
on 24 Feb 2016
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2016-02-21 |
Merge branch 'master' of https://github.com/ocornut/imgui
ocornut
committed
on 21 Feb 2016
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Exposed FindWindowByName() in imgui_internal.h (missing chunk following
339b67c )
ocornut
committed
on 21 Feb 2016
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2016-02-20 |
Update README.md
omar
committed
on 20 Feb 2016
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Update README.md
omar
committed
on 20 Feb 2016
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Exposed FindWindowByName() in imgui_internal.h
ocornut
committed
on 20 Feb 2016
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2016-02-16 |
Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer (#486)
ocornut
committed
on 16 Feb 2016
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2016-02-15 |
Examples: SDL/OpenGL: Tabs to spaces
ocornut
committed
on 15 Feb 2016
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Examples: OpenGL3: Fix BindVertexArray/BindBuffer order (#527)
ocornut
committed
on 15 Feb 2016
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2016-02-14 |
Allow windows with only a callback only to be functional + minor cleanup (#524)
ocornut
committed
on 14 Feb 2016
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2016-02-11 |
InputText() added comment (#526)
ocornut
committed
on 11 Feb 2016
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2016-02-08 |
Examples: DirectX9: Wastefully use a RGBA8 texture for the font texture to make compability more evident with user's textures (#521)
ocornut
committed
on 8 Feb 2016
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2016-02-07 |
Demo: use locally defined strdup because compilers/standard librairies are an annoyance (#520)
ocornut
committed
on 7 Feb 2016
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2016-02-03 |
Demo: InputText password demo filters out blanks (#515)
ocornut
committed
on 3 Feb 2016
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2016-02-02 |
Moved declaration of SetItemAllowOverlap() to imgui.h (ref #517)
ocornut
committed
on 2 Feb 2016
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