2018-02-26
@Hossam Ayman
README.md typo fix
Hossam Ayman authored on 26 Feb 2018 omar committed on 26 Feb 2018
@omar
ImRect: Removed misleading IsFinite() function used by some Nav code.
omar committed on 26 Feb 2018
2018-02-25
@omar
Compacted some old Breaking Changes notes (Pre July 2015 stuff)
omar committed on 25 Feb 2018
@omar
Changelog: Added all change infos since 1.53 up to the current version.
omar committed on 25 Feb 2018
@omar
Changelog: Added Changelog with info from 1.48 to 1.53. Haven't added 1.53..current yet.
omar committed on 25 Feb 2018
@omar
TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. (#1079)
omar committed on 25 Feb 2018
@omar
ImDrawList: Better looking non-AA rectangle (lower-right corner and rounding). (#1646)
omar committed on 25 Feb 2018
2018-02-23
@omar
Examples: Fix d749d49 missing the deletion code. (#1217)
omar committed on 23 Feb 2018
@omar
Examples: OpenGL3: Create the VAO in the render function so the setup can more easily be used with multiple shared GL context. (#1217)
omar committed on 23 Feb 2018
@omar
stb_truetype: Fixed unused variable warnings for configuration where asserts are disabled. (#1642)
omar committed on 23 Feb 2018
2018-02-22
@omar
ImDrawList: PushTextureID(): Removed unnecessary param by reference.
omar committed on 22 Feb 2018
@omar
Examples: DirectX12: Tweaked assertion to more accurately represent what it wants to say. (#301)
omar committed on 22 Feb 2018
@omar
Merge branch 'podgorskiy-master'
omar committed on 22 Feb 2018
@omar
Merge branch 'master' of https://github.com/podgorskiy/imgui into podgorskiy-master
omar committed on 22 Feb 2018
@omar
Update README.txt
omar authored on 22 Feb 2018 GitHub committed on 22 Feb 2018
@omar
Examples: DirectX12: Fixed shutdown issue. (#301)
omar committed on 22 Feb 2018
@omar
Examples: DirectX12: Merge, various styling tweaks, update for 1.60 wip, synchronized Win32 features with other examples. (#301)
omar committed on 22 Feb 2018
@omar
Examples: DirectX12: Removed from current solution which is meant to be VS2010 compatible for now (will change soon).
omar committed on 22 Feb 2018
@omar
Merge branch 'jdm3_master'
omar committed on 22 Feb 2018
@Podgorskiy
A tiny optimization to ImLineClosestPoint. Removed unnecessary sqrtf call. ...
Podgorskiy committed on 22 Feb 2018
@omar
Nav: Internals: Exposed NavMoveRequestCancel in imgui_internal.h (#1640)
omar committed on 22 Feb 2018
@omar
Examples: DirectX10, DirectX11: Simplified main example code.
omar committed on 22 Feb 2018
2018-02-21
@omar
Simplified .gitignore list
omar committed on 21 Feb 2018
@omar
Examples: SDL: Using %SDL2_DIR% in the .vcproj instead of %SDL_DIR%, the earlier is more standard.
omar committed on 21 Feb 2018
@omar
Drag and Drop: BeginDragDropSource(): temporarily removed the optional mouse_button=0 parameter because it is really usable in typical conditions at the moment. (#143, #1637)
omar committed on 21 Feb 2018
@omar
Update issue_template.md
omar authored on 21 Feb 2018 GitHub committed on 21 Feb 2018
2018-02-20
@omar
Examples: OpenGL: Cast call to glPolygonMode(). (#1628).
omar committed on 20 Feb 2018
@omar
Update .travis.yml
omar authored on 20 Feb 2018 GitHub committed on 20 Feb 2018
@omar
Update .travis.yml
omar authored on 20 Feb 2018 GitHub committed on 20 Feb 2018
@omar
Trying to download and build GLFW since APT repository are unreliable
omar authored on 20 Feb 2018 GitHub committed on 20 Feb 2018