History for imgui / examples
2018-07-12
@omar
Merge branch 'master' into viewport ...
omar committed on 12 Jul 2018
2018-07-11
@omar
Examples: include for intptr_t on tdm-gcc + mingw32 (#1936) + mouse buttons comments
omar committed on 11 Jul 2018
2018-07-10
@omar
Examples: OpenGL3: Added shaders more versions of GLSL + made the example app default to GL 3.0 + GLSL 130 (instead of GL 3.2 + GLSL 150) unless on Mac. (#1938, #1900, #1513, #1466, etc.)
omar committed on 10 Jul 2018
@omar
OpenGL3: Added error output when shaders fail to compile / link. (#1938)
omar committed on 10 Jul 2018
2018-07-09
@omar
Merge branch 'master' into viewport ...
omar committed on 9 Jul 2018
@omar
Examples: Comments, Demo: Log early out, TODO. (#1553)
omar committed on 9 Jul 2018
2018-07-08
@omar
Merge branch 'master' into viewport ...
omar committed on 8 Jul 2018
@omar
Examples: Comments + shallow coding convention tweak to be consistent across examples and with imgui_impl_osx
omar committed on 8 Jul 2018
@omar
Examples: Removed old example_apple/ + tweak comments (#1873)
omar committed on 8 Jul 2018
@Omar Cornut
Merge branch 'warrenm_osx'
Omar Cornut committed on 8 Jul 2018
@Omar Cornut
Apple: Fixed example_osx_opengl2, renamed to example_apple_opengl2 + misc comments
Omar Cornut committed on 8 Jul 2018
2018-07-05
@Warren Moore
Introduced a new Metal renderer implementation and a new example illustrating usage of Metal on macOS and iOS (partially addresses #1873)
Warren Moore committed on 5 Jul 2018
2018-07-04
@omar
Examples: Comments, bits of documentation
omar committed on 4 Jul 2018
@omar
OSX: Various tweaks to imgui_impl_osx courtesy of @warrenm + fix NewFrame position which has been moved recently master. (#1873)
omar committed on 4 Jul 2018
@omar
Merge branch 'master' into osx ...
omar committed on 4 Jul 2018
2018-07-03
@omar
Ignore list: added emscripten output
omar committed on 3 Jul 2018
2018-07-02
@omar
Merge branch 'master' into viewport ...
omar committed on 2 Jul 2018
@Konstantin Podsvirov
Examples: Ignore all *.user files (#1919) ...
Konstantin Podsvirov authored on 2 Jul 2018 omar committed on 2 Jul 2018
2018-06-30
@omar
Examples: Comments to clarify how the keyboard data is indexed.
omar committed on 30 Jun 2018
@codecnotsupported
Fix include Example_glfw_vulkan cmake (#1916) ...
codecnotsupported authored on 30 Jun 2018 omar committed on 30 Jun 2018
2018-06-29
@omar
Fixed software Hand cursor from not actually working. Fixed demo from crashing. Fixed typo and extraneous trailing space. Added Changelogs. (#1913, #1914)
omar committed on 29 Jun 2018
@Aiekick
add hand cursor support (+11 squashed commit)
Aiekick authored on 29 Jun 2018 omar committed on 29 Jun 2018
2018-06-27
@Omar Cornut
Examples: Apple: Fixed paths of GLFW+GL2 example. (#1906) Update ignore list.
Omar Cornut committed on 27 Jun 2018
2018-06-26
@omar
Merge branch 'master' into viewport ...
omar committed on 26 Jun 2018
2018-06-25
@omar
Examples: OpenGL3: Remove misleading or unnecessary "#version 150" strings.
omar committed on 25 Jun 2018
2018-06-23
@omar
Examples: Fixes.
omar committed on 23 Jun 2018
@omar
Fixed merge.
omar committed on 23 Jun 2018
2018-06-22
@omar
Merge branch 'master' into viewport ...
omar committed on 22 Jun 2018
@omar
Examples: Vulkan: nverted the parameters to ImGui_ImplVulkan_RenderDrawData() to be consistent with other bindings.
omar committed on 22 Jun 2018
2018-06-21
@omar
Examples: DirectX12: Moved the ID3D12GraphicsCommandList* parameter from ImGui_ImplDX12_NewFrame() to ImGui_ImplDX12_RenderDrawData() which makes a lots more sense. (#301)
omar committed on 21 Jun 2018