2018-12-10 |
Merge branch 'viewport' into docking + moved io.ConfigFlags ImGuiConfigFlags_DockingNoSplit to io.ConfigDockingNoSplit
...
omar
committed
on 10 Dec 2018
|
---|---|
2018-12-06 |
|
Viewport: Win32, GLFW, SDL: Clarified back-ends by using global mouse position direction. GLFW: disabled io.MouseHoveredViewport setting under Mac/Linux. (#1542, #2117) + various comments.
omar
committed
on 6 Dec 2018
|
|
2018-12-03 |
|
|
|
Examples: DirectX10/11/12: Made imgui_impl_dx10/dx11/dx12.cpp link d3dcompiler.lib from the .cpp file to ease integration.
omar
committed
on 3 Dec 2018
|
|
|
|
Somehow VS keeps modifying this GUID so I am going to playing along with it.
omar
committed
on 3 Dec 2018
|
|
|
|
Version 1.66b (will revisit how to change IMGUI_VERSION_NUM across versions, this commit reduces the numerical IMGUI_VERSION_NUM compared to the commit on Nov 22).
omar
committed
on 3 Dec 2018
|
|
2018-11-30 |
Fixed typo.
omar
committed
on 30 Nov 2018
|
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
omar
committed
on 30 Nov 2018
|
|
Merge branch 'viewport' into docking
omar
committed
on 30 Nov 2018
|
|
|
|
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
omar
committed
on 30 Nov 2018
|
|
2018-11-29 |
|
2018-11-28 |
Viewport: imgui_impl_sdl2: Added support for PlatformIO Platform_SetWindowAlpha.
omar
committed
on 28 Nov 2018
|
Examples: DX12: Fixed compilation of imgui_impl_dx12.cpp in viewport branch. Multi-viewport is still not functional.
omar
committed
on 28 Nov 2018
|
|
2018-11-26 |
|
Viewport: Comment to suggest making WindowBg opaque when viewports are enabled.
omar
committed
on 26 Nov 2018
|
|
|
|
|
|
2018-11-23 |
Examples: SDL: changed the signature of ImGui_ImplSDL2_ProcessEvent() to use a const SDL_Event*. (#2187)
omar
committed
on 23 Nov 2018
|
Viewport: Added support for minimized window which caused problem when ImGuiBackendFlags_HasMouseHoveredViewport was not supported. (#1542) + todo
omar
committed
on 23 Nov 2018
|
|
Viewport: Avoid unnecessary reapplying platform pos/size every frame. (#2205) + Fix GLFW ImGui_ImplGlfw_CreateWindow() from not applying position immediately. Clear LastNameHash properly (bug already fixed in Docking branch)
omar
committed
on 23 Nov 2018
|
|
2018-11-22 |
|
|
|
2018-11-21 |
Examples: SDL2+Vulkan: Fixed application shutdown which could deadlock on Linux + Xorg. (#2181)
omar
committed
on 21 Nov 2018
|
Examples: OpenGL3: More explicit testing for == GL_UPPER_LEFT in case glGetIntegerv(GL_CLIP_ORIGIN is not honored properly. (#2186, #2195) Fix
f52f0a5
omar
committed
on 21 Nov 2018
|
|
2018-11-15 |
|