2018-03-20 |
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2018-03-19 |
Viewport, Platform: Added void* to render/swap buffer functions. Comments. (#1542, #1042)
omar
committed
on 19 Mar 2018
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2018-03-18 |
Viewport, Examples: Renamed types used by examples. (#1542)
omar
committed
on 18 Mar 2018
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Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. (#1542, #1042)
omar
committed
on 18 Mar 2018
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2018-03-15 |
Viewport: Removed back-end renderer code that implied we need to clear with WindowBg color. Added NoRendererClear flag. (#1542, #1042)
omar
committed
on 15 Mar 2018
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2018-03-07 |
Viewport: Reorganized viewport enable flags. Both user + platform + renderer need to enable a flag. (#1542)
omar
committed
on 7 Mar 2018
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2018-03-03 |
Viewport: Give a chance to platform and renderer to actually destroy their data. Otherwise the regular ImplXXX_Shutdown + following by DestroyContext() order fails to fullifl this. (#1542)
omar
committed
on 3 Mar 2018
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2018-03-02 |
Viewport: Replaced UpdatePlatformWindows/RenderPlatformWindows by RenderAdditionalViewports(). The update is always called in EndFrame(). (#1542)
omar
committed
on 2 Mar 2018
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2018-02-27 |
Examples: DX12: Empty skeleton toward implementing the multi-viewport api for DirectX12. (WIP/test API) (#1542, #301)
omar
committed
on 27 Feb 2018
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2018-02-23 |
Examples: DirectX12: Merged to new example format, imgui_impl_dx12.cpp contains the DX12 stuff, couple with imgui_impl_win32.cpp
omar
committed
on 23 Feb 2018
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