2015-01-31 |
Examples: DirectX11: fixed handling of unicode character inputs.
ocornut
committed
on 31 Jan 2015
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Examples: DirectX11: increasing vertex buffer size (would really need a dynamic buffer size)
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ocornut
committed
on 31 Jan 2015
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Examples: changed default background color.
ocornut
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on 31 Jan 2015
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2015-01-18 |
Examples: more comments on loading fonts.
ocornut
committed
on 18 Jan 2015
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Renamed FontAtlas to Fonts. Further cleanup/comments.
ocornut
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on 18 Jan 2015
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2015-01-17 |
ImFontAtlas allows loading multiple fonts into same texture. Revamped new init API for 1.30
ocornut
committed
on 17 Jan 2015
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Removed PixelCenterOffset, uncesssary
ocornut
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on 17 Jan 2015
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Examples: DirectX11: use linear sampler to be in sync with other examples.
ocornut
committed
on 17 Jan 2015
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2015-01-15 |
Merge remote-tracking branch 'upstream/master' into 2015-01-truetype
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ocornut
committed
on 15 Jan 2015
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Examples: Added a color slider for the background color + tweak first example use of button.s
ocornut
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on 15 Jan 2015
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2015-01-11 |
ImFont::GetTextureData API allow to retrieve 8/32 bits data + lazily load defaults font
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ocornut
committed
on 11 Jan 2015
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Mde it optional to new() io.Font - however it stills needs to be loaded.
ocornut
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on 11 Jan 2015
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TAB to spaces
ocornut
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on 11 Jan 2015
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Examples: all supports TextureID in renderer, added LoadFontTexture() function.
ocornut
committed
on 11 Jan 2015
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2015-01-08 |
Loading TTF file with stb_truetype. Broke setup API slightly. Font baked, packed with space for custom data. Embeds compressed ProggyClean.
ocornut
committed
on 8 Jan 2015
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Fixed DirectX11 example.
ocornut
committed
on 8 Jan 2015
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2015-01-06 |
Examples: Added STB_IMAGE_STATIC in examples to avoid conflicting implementation. Relate to #109
ocornut
committed
on 6 Jan 2015
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2014-12-10 |
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2014-12-03 |
Examples: DirectX11: moved shader to be close to its usage location,
omar
committed
on 3 Dec 2014
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Examples: adding title to the top of each examples. Cleaning up file headers.
omar
committed
on 3 Dec 2014
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2014-12-01 |
DirectX11 example: fixed projection matrix offset.
ocornut
committed
on 1 Dec 2014
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2014-11-30 |
DirectX9/DirectX11 example: fixed window initially showing an hourglass cursor.
ocornut
committed
on 30 Nov 2014
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Example apps: accumulate mouse wheel to accodomate for slow framerate.
ocornut
committed
on 30 Nov 2014
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DirectX11 example: further tweaks/massaging (-15 lines). Syncing example.
ocornut
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on 30 Nov 2014
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Tab->Spaces :( visual studio can't even be trusted for that, oh thanks.
ocornut
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on 30 Nov 2014
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DirectX11 example: closing all handler/resources in Cleanup.
ocornut
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on 30 Nov 2014
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Removed Microsoft IME handler in examples, too confusing. Moved to imgui.cpp instruction block.
ocornut
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on 30 Nov 2014
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Tab->Spaces :(
ocornut
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on 30 Nov 2014
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Added DirectX11 example application (code is too long!)
ocornut
committed
on 30 Nov 2014
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