| 2018-03-08 | 
                Viewport: Coupling non-main viewport to one window. Viewport name derived from the window. Added ImGuiConfigFlags_PlatformNoTaskBar, off by default (aka re-established task-bars by default for now).  (#1542)
                
                 
                  
                  omar
                  committed 
  
    
      on 8 Mar 2018
    
  
                  
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|---|---|
| 2018-03-07 | 
                Viewport: Reorganized viewport enable flags. Both user + platform + renderer need to enable a flag. (#1542)
                
                 
                  
                  omar
                  committed 
  
    
      on 7 Mar 2018
    
  
                  
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                Examples: Updated Makefile and batch files to work with new examples. Using lowercase "gl.h" as it seems this is what Linux wants.
                
                 
                  
                  omar
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      on 7 Mar 2018
    
  
                  
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| 2018-03-03 |  | 
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                Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
                
                 
                  
                  omar
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      on 3 Mar 2018
    
  
                  
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| 2018-03-02 | 
                Viewport: Replaced UpdatePlatformWindows/RenderPlatformWindows by RenderAdditionalViewports(). The update is always called in EndFrame(). (#1542)
                
                 
                  
                  omar
                  committed 
  
    
      on 2 Mar 2018
    
  
                  
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                Examples: Renamed glfw error callback so it's more clear what it is.
                
                 
                  
                  omar
                  committed 
  
    
      on 2 Mar 2018
    
  
                  
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| 2018-03-01 |  | 
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                Do not store compiled objects outside the project tree.
                
                 
                  
                    Sam Hocevar
                    authored 
  
    
      on 22 Oct 2016
    
  
                    
                  
                  omar
                  committed 
  
    
      on 1 Mar 2018
    
  
                  
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                Define SOURCES instead of OBJS in Makefiles.
                
                  ...
                
                 
                  
                    Sam Hocevar
                    authored 
  
    
      on 22 Oct 2016
    
  
                    
                  
                  omar
                  committed 
  
    
      on 1 Mar 2018
    
  
                  
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| 
                Use make variables $@ and $^ where appropriate.
                
                 
                  
                    Sam Hocevar
                    authored 
  
    
      on 22 Oct 2016
    
  
                    
                  
                  omar
                  committed 
  
    
      on 1 Mar 2018
    
  
                  
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                Ensure `make clean` is idempotent.
                
                  ...
                
                 
                  
                    Sam Hocevar
                    authored 
  
    
      on 22 Oct 2016
    
  
                    
                  
                  omar
                  committed 
  
    
      on 1 Mar 2018
    
  
                  
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| 2018-02-28 | 
                Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
                
                 
                  
                  omar
                  committed 
  
    
      on 28 Feb 2018
    
  
                  
                 | 
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                Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
                
                 
                  
                  omar
                  committed 
  
    
      on 28 Feb 2018
    
  
                  
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                Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
                
                 
                  
                  omar
                  committed 
  
    
      on 28 Feb 2018
    
  
                  
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| 2018-02-27 | 
                Examples: GLFW + OpenGL3: Initial attempt at implementing the viewport/platform api. (WIP/test API) (#1542)
                
                 
                  
                  omar
                  committed 
  
    
      on 27 Feb 2018
    
  
                  
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| 2018-02-23 |  | 
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                Examples: OpenGL3: Create the VAO in the render function so the setup can more easily be used with multiple shared GL context. (#1217)
                
                 
                  
                  omar
                  committed 
  
    
      on 23 Feb 2018
    
  
                  
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| 2018-02-20 | 
                Examples: OpenGL: Cast call to glPolygonMode(). (#1628).
                
                 
                  
                  omar
                  committed 
  
    
      on 20 Feb 2018
    
  
                  
                 | 
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                Examples: Mouse cursor handling comments/tweaks to homogenize. (#1495)
                
                 
                  
                  omar
                  committed 
  
    
      on 20 Feb 2018
    
  
                  
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                Examples: GLFW: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). (#1495)
                
                 
                  
                  omar
                  committed 
  
    
      on 20 Feb 2018
    
  
                  
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                Examples: GLFW*: Renamed GLFW callbacks exposed in .h to not include GL2/GL3/Vulkan in their name.
                
                 
                  
                  omar
                  committed 
  
    
      on 20 Feb 2018
    
  
                  
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| 2018-02-18 | 
                Examples: GLFW+GL2: Moved glfw, gl2 files to root folder, split imgui_impl_glfw_gl2 into _opengl2 and reused imgui_impl_glfw
                
                 
                  
                  omar
                  committed 
  
    
      on 18 Feb 2018
    
  
                  
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                Examples: GLFW+GL3: Split imgui_impl_glfw_gl3 into imgui_impl_glfw and imgui_impl_gl3 (wip)
                
                 
                  
                  omar
                  committed 
  
    
      on 18 Feb 2018
    
  
                  
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| 2018-02-16 | 
                Examples: GLFW+GL2/GL3: Added glPixelStorei() calls borrowed from SDL examples.
                
                 
                  
                  omar
                  committed 
  
    
      on 16 Feb 2018
    
  
                  
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                Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
                
                  ...
                
                 
                  
                  omar
                  committed 
  
    
      on 16 Feb 2018
    
  
                  
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                Examples: Added Changelog to make updates easier.
                
                 
                  
                  omar
                  committed 
  
    
      on 16 Feb 2018
    
  
                  
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| 2018-02-06 |  | 
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                Nav: Examples: Added commented out io.NavFlags |= ImGuiNavFlags_EnableKeyboard to all examples. (#787)
                
                 
                  
                  omar
                  committed 
  
    
      on 6 Feb 2018
    
  
                  
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                Nav: Keyboard is now automatically mapped based on io.KeyDown[]. (#787)
                
                 
                  
                  omar
                  committed 
  
    
      on 6 Feb 2018
    
  
                  
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