2016-01-21 |
Examples: Added extra comments
ocornut
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on 21 Jan 2016
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2016-01-11 |
Examples: DirectX10 fixed ImGui_ImplDX10_NewFrame() from recreating device objects if render isn't called (g_pVB not set)
ocornut
committed
on 11 Jan 2016
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Examples: DirectX11: fixed ImGui_ImplDX11_NewFrame() from recreating device objects if render isn't called (g_pVB not set)
ocornut
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on 11 Jan 2016
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2016-01-05 |
Examples: SDL2+OpenGL3: Fix context creation options (#468, #463)
ocornut
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on 5 Jan 2016
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2015-12-30 |
Examples: SDL/OpenGL3: Fixed linking documentation for MacOSX (#463)
ocornut
committed
on 30 Dec 2015
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2015-12-19 |
Examples: OpenGL: Tentative fix for miscaled call to glViewport on high-DPI screens (#441)
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ocornut
committed
on 19 Dec 2015
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2015-12-07 |
Examples: Fixed msvc batch files from warning.
ocornut
committed
on 7 Dec 2015
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2015-12-03 |
Examples: DirectX10: Minor tweaks, updated to latest example changes (#424)
ocornut
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on 3 Dec 2015
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Examples: DirectX10: Fix warning, disable debug device, add ignore list (#424)
ocornut
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on 3 Dec 2015
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Removed d3d11 references
Julian Bosch
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on 3 Dec 2015
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Ported d3d11 renderer to d3d10
Julian Bosch
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on 3 Dec 2015
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2015-11-30 |
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Allow DX11 renderer to be used with devices with lower feature levels.
Joshua Boyce
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on 30 Nov 2015
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Examples: DX11: Remove debug flag (#415)
ocornut
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on 30 Nov 2015
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2015-11-29 |
Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples.
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ocornut
committed
on 29 Nov 2015
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Examples: Header comments.
ocornut
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on 29 Nov 2015
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Examples: Header comments.
ocornut
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on 29 Nov 2015
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Examples: Clarified comments. Removed font merging example from comments.
ocornut
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on 29 Nov 2015
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Examples: Added README into the Visual Studio solution to people are less likely to miss it.
ocornut
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on 29 Nov 2015
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Additional comments for new users
ocornut
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on 29 Nov 2015
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2015-11-27 |
fixed text referencing GLFW library in SDL examples
zryan3
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on 27 Nov 2015
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2015-11-22 |
Examples: DirectX9/11: Removed assumption about Unicode build in example main.cpp (#399)
ocornut
committed
on 22 Nov 2015
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Examples: OpenGL3: Fixed gl3w.c for Linux when compiled with C++ compiler (#411)
ocornut
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on 22 Nov 2015
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Examples: SDL/OpenGL3: Added -ldl to Linux command-line (#411)
ocornut
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on 22 Nov 2015
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2015-11-16 |
Examples: Updated README
ocornut
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on 16 Nov 2015
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Examples: SDL+OpenGL3: Fixed readme (#356)
ocornut
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on 16 Nov 2015
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Examples: SDL+OpenGL3: Various fixes to example to make it matches current GL3 example (#356)
ocornut
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on 16 Nov 2015
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Examples: SDL+OpenGL3: Using glew like existing example + renaming (#356)
ocornut
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on 16 Nov 2015
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Tweak build batch files and readmes
ocornut
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on 16 Nov 2015
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Merge branch 'SDL_OpenGL3_Implementation' of https://github.com/zach2good/imgui into zach2good-SDL_OpenGL3_Implementation
ocornut
committed
on 16 Nov 2015
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