2015-03-14 |
Examples: MSVC: increase warning level from /W3 to /W4 for OpenGL examples
ocornut
committed
on 14 Mar 2015
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Examples: MSVC: increase warning level from /W3 to /W4 for DirectX examples
ocornut
committed
on 14 Mar 2015
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2015-03-13 |
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2015-03-09 |
Examples: DirectX11 example application handles window resizing.
ocornut
committed
on 9 Mar 2015
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Examples: Refactored directx11_example to be easier to copy & paste into user application.
ocornut
committed
on 9 Mar 2015
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2015-03-06 |
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Windows: setup a default handler for ImeSetInputScreenPosFn so IME (Japanese/Chinese) inputs are positioned correctly.
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ocornut
committed
on 6 Mar 2015
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2015-02-27 |
Renamed ImGuiSetCondition_*** to ImGuiSetCond_*** and ImGuiCondition_FirstUseThisSession to ImGuiCond_Once
ocornut
committed
on 27 Feb 2015
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2015-02-22 |
Examples: DirectX examples applications all have a Console for debugging.
ocornut
committed
on 22 Feb 2015
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2015-02-11 |
Calculate frame-rate for the user, as a purely luxurious feature
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ocornut
committed
on 11 Feb 2015
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Minor formatting tweaks, comments
ocornut
committed
on 11 Feb 2015
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2015-01-31 |
Examples: DirectX11: fixed handling of unicode character inputs.
ocornut
committed
on 31 Jan 2015
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Examples: DirectX11: increasing vertex buffer size (would really need a dynamic buffer size)
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ocornut
committed
on 31 Jan 2015
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Examples: changed default background color.
ocornut
committed
on 31 Jan 2015
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2015-01-18 |
Examples: more comments on loading fonts.
ocornut
committed
on 18 Jan 2015
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Renamed FontAtlas to Fonts. Further cleanup/comments.
ocornut
committed
on 18 Jan 2015
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2015-01-17 |
ImFontAtlas allows loading multiple fonts into same texture. Revamped new init API for 1.30
ocornut
committed
on 17 Jan 2015
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Removed PixelCenterOffset, uncesssary
ocornut
committed
on 17 Jan 2015
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Examples: DirectX11: use linear sampler to be in sync with other examples.
ocornut
committed
on 17 Jan 2015
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2015-01-15 |
Merge remote-tracking branch 'upstream/master' into 2015-01-truetype
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ocornut
committed
on 15 Jan 2015
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Examples: Added a color slider for the background color + tweak first example use of button.s
ocornut
committed
on 15 Jan 2015
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2015-01-11 |
ImFont::GetTextureData API allow to retrieve 8/32 bits data + lazily load defaults font
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ocornut
committed
on 11 Jan 2015
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Mde it optional to new() io.Font - however it stills needs to be loaded.
ocornut
committed
on 11 Jan 2015
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TAB to spaces
ocornut
committed
on 11 Jan 2015
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Examples: all supports TextureID in renderer, added LoadFontTexture() function.
ocornut
committed
on 11 Jan 2015
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2015-01-08 |
Loading TTF file with stb_truetype. Broke setup API slightly. Font baked, packed with space for custom data. Embeds compressed ProggyClean.
ocornut
committed
on 8 Jan 2015
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Fixed DirectX11 example.
ocornut
committed
on 8 Jan 2015
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2015-01-06 |
Examples: Added STB_IMAGE_STATIC in examples to avoid conflicting implementation. Relate to #109
ocornut
committed
on 6 Jan 2015
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2014-12-10 |
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2014-12-03 |
Examples: DirectX11: moved shader to be close to its usage location,
omar
committed
on 3 Dec 2014
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