2018-04-09 |
Viewport: Merge fix conflicting flags.
omar
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on 9 Apr 2018
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Examples, Platform, Viewport: Fixed inconsistent window ownership issues. Added comments. Made Win32/SDL back-ends track ownership.
omar
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on 9 Apr 2018
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Examples: Added missing calls for ::DestroyWindow, glfwDestroyWindow() + fix old comments.
omar
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on 9 Apr 2018
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Version 1.61 WIP
omar
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on 9 Apr 2018
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Version 1.60 (missed the string). Will retag.
omar
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on 9 Apr 2018
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Fixed erroneous call to io.Fonts->ClearInputData() + ClearTexData() that was left in DX10 example but removed in 1.47 (Nov 2015) in every other back-ends. (fixes
6cee2fc ) (#1733, ~#1731) + assert
omar
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on 9 Apr 2018
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2018-04-08 |
Nav: Fixed comment. (#1599)
omar
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on 8 Apr 2018
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2018-04-07 |
Version 1.60
omar
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on 7 Apr 2018
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Internals: Removed unused internal variant of ArrowButton().
omar
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on 7 Apr 2018
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Fixed a few zealous warnings.
omar
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on 7 Apr 2018
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Fixed unused variable warning.
omar
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on 7 Apr 2018
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2018-04-06 |
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Style: Default style is now StyleColorsDark()! Toward a 1.60 release :) (#707)
omar
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on 6 Apr 2018
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IO: ImGuiConfigFlags_NoMouse disable hovering so it is not destructive. Amend
2464e62
omar
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on 6 Apr 2018
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NewFrame: Extract some code into a NewFrameUpdateHoveredWindowAndCaptureFlags() which can be of use with touch-based inputs systems.
omar
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on 6 Apr 2018
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Comments about io.WantCapture flags + todo entries.
omar
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on 6 Apr 2018
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NewFrame: Extract some code into a NewFrameUpdateMouseInputs function. Moved settings saving higher up in the function so it is next to its peers.
omar
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on 6 Apr 2018
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IO: Added ImGuiConfigFlags_NoMouse to force clear/disable mouse inputs in NewFrame().
omar
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on 6 Apr 2018
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Renamed ImGuiConfigFlags_NoSetMouseCursor to ImGuiConfigFlags_NoMouseCursorChange. Followup to
75c3793 two weeks ago. (#787, #1495, #1202) + comments
omar
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on 6 Apr 2018
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Columns: Fixed calling Columns() again with the same number of columns. (#125)
omar
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on 6 Apr 2018
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2018-04-05 |
Viewport, Platform, Examples: Added support for transparent window via PlatformIO Platform_SetWindowAlpha (#1542) + fixes for GLFW 3.3
omar
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on 5 Apr 2018
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Viewport: Comments about honoring ImGuiViewportFlags_NoInputs and MouseHoveredViewport. (#1542)
omar
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on 5 Apr 2018
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Viewport: Moving a window accross viewports tries to preserve the dragging pivot (that is assuming that the window will be evenly scaled by DPI, aka Style is scaled). (#1542)
omar
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on 5 Apr 2018
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Viewport: Renamed RenderPlatformWindows() to RenderPlatformWindowsDefault(), tweaked examples and emphasis optional Viewport code path. (#1542)
omar
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on 5 Apr 2018
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2018-04-04 |
Contribution guidelines
omar
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on 4 Apr 2018
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Hide new windows for one frame until they calculate their size. Also fixes SetNextWindowPos() given a non-zero pivot. (#1694)
omar
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on 4 Apr 2018
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Internal: using more consistent comparaison with HiddenFrames to not imply it could be -1. Tweaked comments.
omar
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on 4 Apr 2018
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Added extra comments and assertions to avoid user combining ImGuiCond flags. (#1694)
omar
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on 4 Apr 2018
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