History for imgui / docs
2019-04-16
@omar
Metrics: Added "Show windows rectangles" tool to visualize the different rectangles.
omar committed on 16 Apr 2019
@omar
Merged a bunch of small changes from Docking branch to reduce the difference between branches. ...
omar committed on 16 Apr 2019
2019-04-15
@omar
Examples: DirectX10/11/12, Allegro, Marmalade: Render functions early out when display size is zero (minimized). (#2496)
omar committed on 15 Apr 2019
@omar
Examples: Visual Studio: Updated default platform toolset+sdk in vcproj files from v100+sdk7 (vs2010) to v110+sdk8 (vs2012). This is mostly so we can remove reliance on DXSDK_DIR for the DX10/DX11 example, which if existing and when switching to recent SDK ends up conflicting and creating warnings.
omar committed on 15 Apr 2019
2019-04-14
@omar
Examples: Emscripten: Switched to WebGL1/ES2, Added Changelog, Updated links, Added ignore list, Fixed warning with older versions. Removed reliance on C++11 (would warn on some compiler). Improved html template, removed undesirable options, reduced log size. Tweaked main.cpp. (#2494)
omar committed on 14 Apr 2019
2019-04-12
@omar
PlotLines, PlotHistogram: Ignore NaN values when calculating min/max bounds. (#2485)
omar committed on 12 Apr 2019
2019-04-08
@omar
Internals: Tweak ItemSize calls. Added todo items.
omar committed on 8 Apr 2019
2019-04-07
@omar
Merge branch 'vulkan_fix_master'
omar committed on 7 Apr 2019
@omar
FAQ tweaks. Add missing entries in imgui.cpp (which until now where only in the README).
omar committed on 7 Apr 2019
2019-04-05
@omar
Misc: Added IM_MALLOC/IM_FREE macros mimicking IM_NEW/IM_DELETE so user doesn't need to revert to using the ImGui::MemAlloc()/MemFree() calls directly.
omar committed on 5 Apr 2019
@omar
Misc: Added IM_MALLOC/IM_FREE macros mimicking IM_NEW/IM_DELETE so user doesn't need to revert to using the ImGui::MemAlloc()/MemFree() calls directly.
omar committed on 5 Apr 2019
@omar
Vulkan: Removed requirement for user to pass their own render buffer storage to ImGui_ImplVulkan_RenderDrawData(), this is managed internally.
omar committed on 5 Apr 2019
@omar
Vulkan: Added ImageCount to InitInfo structure (!= MinImageCount) will be needed for viewports. Renamed FramesQueueSize -> ImageCount. (#2472, #2071)
omar committed on 5 Apr 2019
2019-04-04
@omar
Vulkan: Renaming demo/helper structures. Tidying up examples main.cpp.
omar committed on 4 Apr 2019
@omar
Vulkan: Renaming, we want InitInfo to source MinImageCount which is the "source" value (so viewport creation can use this). Made ImGui_ImplVulkan_DestroyFrameRenderBuffers public. (#2071)
omar committed on 4 Apr 2019
@omar
Vulkan: Added extra parameter to ImGui_ImplVulkan_RenderDrawData(). User is in charge of owning/storing 1 ImGui_ImplVulkan_FrameRenderBuffers per in-flight rendering frame. Removed ImGui_ImplVulkan_SetFramesQueueSize. (#2461, #2348, #2378, #2097, #2071, #1677)
omar committed on 4 Apr 2019
@omar
Examples: Vulkan: Renamed QueuedFramesCount to FramesQueueSize. Moved Framebuffer, Backbuffer to FrameData structure. (#2071)
omar committed on 4 Apr 2019
@omar
Examples: Vulkan: Updated Changelog, removed debug code, tweaked code, made GLFW/SDL match each others. Initialize FrameDataForRender fields. Added Assertion. Clearing fields on DestroyFrameData(). (#2071)
omar committed on 4 Apr 2019
@omar
Vulkan: Avoid passing negative coordinates to vkCmdSetScissor, which debug validation layers do not like.
omar committed on 4 Apr 2019
2019-04-03
@omar
Renamed freeglut vcxproj files + Comments, Changelog (#2465)
omar committed on 3 Apr 2019
@Andrew Willmott
freeglut -> glut rename
Andrew Willmott authored on 3 Apr 2019 omar committed on 3 Apr 2019
@omar
InputText: Made Shift+Tab consistently do nothing regardless of whether the back-end emits both char and keys or just keys. (#2467, #1336)
omar committed on 3 Apr 2019
@omar
InputText, Examples/SDL: Emulate \t input if back-end doesn't provide it. (#1336, #2467) ...
omar committed on 3 Apr 2019
@omar
InputText: Fixed ImGuiInputTextFlags_AllowTabInput leading to two tabs characters being inserted if the back-end provided both Key and Character input. (#2467, #1336)
omar committed on 3 Apr 2019
@omar
InputText: Work-around for buggy standard libraries where isprint('\t') returns true. (#2467, #1336) ...
omar committed on 3 Apr 2019
2019-04-02
@omar
Examples: Vulkan: Added missing support for 32-bit indices (#define ImDrawIdx unsigned int). + demo typo
omar committed on 2 Apr 2019
2019-03-29
@omar
Examples: DirectX9: Fixed erroneous assert in ImGui_ImplDX9_InvalidateDeviceObjects(). FreeType: Fixed suggested code to not require an initial build call.. (#2454)
omar committed on 29 Mar 2019
@omar
Examples: OpenGL3: Minor tweaks, clarifications + not calling glBindBuffer more than necessary in the render loop.
omar committed on 29 Mar 2019
2019-03-26
@omar
Comments (#2441) + Freeglut fixes (#2430)
omar committed on 26 Mar 2019
2019-03-25
@omar
Rearrange code in UpdateMouseWheel(). (#2424, #1463) + Fix old io.FontAllowUserScaling feature (probably should be made obsolete, but until then best fixed)
omar committed on 25 Mar 2019