| 2015-11-22 | 
                Update README.md - faq
                
                 
                  
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                Update README.md - faq
                
                 
                  
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                Examples: DirectX9/11: Removed assumption about Unicode build in example main.cpp (#399)
                
                 
                  
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                Examples: OpenGL3: Fixed gl3w.c for Linux when compiled with C++ compiler (#411)
                
                 
                  
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                Examples: SDL/OpenGL3: Added -ldl to Linux command-line (#411)
                
                 
                  
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| 2015-11-20 | 
                Update README.md
                
                 
                  
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      on 20 Nov 2015
    
  
                  
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| 2015-11-19 | 
                InputText: Added password mode via ImGuiInputTextFlags_Password (#237, #363, #374)
                
                 
                  
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| 2015-11-16 | 
                Demo: Made the "menu inside a regular window" be in a different menuset. Added a comment (#409)
                
                 
                  
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                Examples: Updated README
                
                 
                  
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                Merge branch 'zach2good-SDL_OpenGL3_Implementation'
                
                 
                  
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                Examples: SDL+OpenGL3: Fixed readme (#356)
                
                 
                  
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                Examples: SDL+OpenGL3: Various fixes to example to make it matches current GL3 example (#356)
                
                 
                  
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                Examples: SDL+OpenGL3: Using glew like existing example + renaming (#356)
                
                 
                  
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                Tweak build batch files and readmes
                
                 
                  
                  ocornut
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                Merge branch 'SDL_OpenGL3_Implementation' of https://github.com/zach2good/imgui into zach2good-SDL_OpenGL3_Implementation
                
                 
                  
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| 2015-11-15 | 
                ImageButton() uses FrameRounding up to a maximum of available framing size (#394)
                
                 
                  
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                Minor popups comment tweak (#402)
                
                 
                  
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| 2015-11-13 | 
                Moving stdlib.h include outside of imgui.h (#405)
                
                 
                  
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| 2015-11-11 | 
                Fixed unused variable warning if asserts are compiled out.
                
                 
                  
                  ocornut
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                Examples: Added /Zi (output debug information) in build_win32.bat files
                
                 
                  
                  ocornut
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| 2015-11-10 |  | 
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                Fixed a couple of problems found by CppCat code analyzer.
                
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      on 10 Nov 2015
    
  
                  
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| 2015-11-08 | 
                Examples: OpenGL3: Implement ImGui_ImplGlfwGL3_InvalidateDeviceObjects() like other examples.
                
                 
                  
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                TODO notes
                
                 
                  
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                Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16
                
                 
                  
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| 2015-11-07 | 
                Fixed Shutdown() not clearing FontAtlas if NewFrame() was never called. (#396, #303)
                
                 
                  
                  ocornut
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      on 7 Nov 2015
    
  
                  
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| 2015-11-01 | 
                Update README.md
                
                 
                  
                  omar
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      on 1 Nov 2015
    
  
                  
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                Update README.md
                
                 
                  
                  omar
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      on 1 Nov 2015
    
  
                  
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                Update README.md
                
                 
                  
                  omar
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      on 1 Nov 2015
    
  
                  
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| 2015-10-30 | 
                Speculative build fix for using alloca on PS4 & FreeBSD
                
                 
                  
                  ocornut
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