| 2017-10-25 | 
                Examples: Extra clarification for the 100th person who insist on using the OpenGL2 code in spite of existing documentation leaning against it. (#1394)
                
                 
                  
                  omar
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| 2017-10-24 | 
                Examples: DirectX9/10/11: Tweak usage of SetCapture/ReleaseCapture. (#1375)
                
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                  omar
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      on 24 Oct 2017
    
  
                  
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| 2017-10-23 | 
                Examples: GLFW+GL2/GL3: Minor tweaks, comments.
                
                 
                  
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      on 23 Oct 2017
    
  
                  
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                Examples: DirectX9/10/11: Added WM_SYSKEYDOWN / WM_SYSKEYUP handlers so e.g. VK_MENU can be read.
                
                 
                  
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                Examples: DirectX9/10/11: Renamed WndProc handler to use a generic Win32 name + returning 0 to all messages is more correct.
                
                 
                  
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                Examples: DirectX10, DirectX11: Using SetCapture/ReleaseCapture to get correct behavior (#1375)
                
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                  omar
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      on 23 Oct 2017
    
  
                  
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                Examples: DirectX9: Using SetCapture/ReleaseCapture to get correct behavior (#1375)
                
                 
                  
                  omar
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      on 23 Oct 2017
    
  
                  
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                Fixed compilation for #1375 + coding style fixes.
                
                 
                  
                  omar
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      on 23 Oct 2017
    
  
                  
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| 2017-10-17 | 
                Capture/release window in DX9 implementation
                
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                    Gargaj
                    authored 
  
    
      on 17 Oct 2017
    
  
                    
                  
                  GitHub
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      on 17 Oct 2017
    
  
                  
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| 2017-10-04 | 
                Examples: Adding Roboto to the commented-out font list, and removing the unnecessary ProggyClean from there.
                
                 
                  
                  omar
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      on 4 Oct 2017
    
  
                  
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| 2017-09-27 | 
                Examples: Avoid using ImColor() to not tempt newcomers into looking at it
                
                 
                  
                  omar
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      on 27 Sep 2017
    
  
                  
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| 2017-09-24 | 
                Examples: DirectX11: allow creating device with feature level 10 sinec we don't really need much for that example. (#1333)
                
                 
                  
                  omar
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      on 24 Sep 2017
    
  
                  
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| 2017-09-18 | 
                Nav/Examples: honoring the io.WantMoveMouse flag in most common examples (#323)
                
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                    ocornut
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      on 30 Jul 2016
    
  
                    
                  
                  omar
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      on 18 Sep 2017
    
  
                  
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| 2017-09-01 | 
                Examples: Main: Removed call to SetNextWindowSize()
                
                 
                  
                  omar
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      on 1 Sep 2017
    
  
                  
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                Examples: GL2: Renaming, comments.
                
                 
                  
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      on 1 Sep 2017
    
  
                  
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                Examples: GL3: Comments, tweaks (#1145)
                
                 
                  
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                Merge branch 'master' of https://github.com/nlguillemot/imgui into nlguillemot-master
                
                 
                  
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      on 1 Sep 2017
    
  
                  
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                Examples: GL2: rename functions to include GL2 in name
                
                 
                  
                  omar
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      on 1 Sep 2017
    
  
                  
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                Backup polygon mode, draw with filled polygons, restore state, for clients running opengl with glPolygonMode. closes #798
                
                 
                  
                  unknown
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      on 1 Sep 2017
    
  
                  
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| 2017-08-25 | 
                IO: io.MousePos needs to be set to ImVec2(-FLT_MAX,-FLT_MAX) when mouse is unavailable/missing. Previously ImVec2(-1,-1) was enough but we'll now accept negative mouse coordinates.
                
                 
                  
                  omar
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      on 25 Aug 2017
    
  
                  
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| 2017-08-20 | 
                Examples: gitignore added patterns for modern MSVC versions
                
                 
                  
                  omar
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      on 20 Aug 2017
    
  
                  
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| 2017-08-11 | 
                Examples: OpenGL3+SDL: Fix types to uses GlEnum (#1147)
                
                 
                  
                  omar
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      on 11 Aug 2017
    
  
                  
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                Merge pull request #1147 from TinyTinni/master
                
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                    omar
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      on 11 Aug 2017
    
  
                    
                  
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      on 11 Aug 2017
    
  
                  
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| 2017-08-10 | 
                Renamed ImGuiSetCond_XXX type and enums to ImGuiCond_XXX, kept old enums under #ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
                
                 
                  
                  omar
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      on 10 Aug 2017
    
  
                  
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| 2017-07-23 | 
                Examples: Enable vsync by default in example applications (#1213, #1151)
                
                 
                  
                  omar
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      on 23 Jul 2017
    
  
                  
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                Examples: OpenGL2+GLFW/SDL: Added commented out glUseProgram(0) in main.cpp for visibility (#1116)
                
                 
                  
                  omar
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      on 23 Jul 2017
    
  
                  
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                Examples: Vulkan: Batch file builds both debug and release
                
                 
                  
                  omar
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      on 23 Jul 2017
    
  
                  
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| 2017-07-15 | 
                Examples: SDL+GL3: Fixed old comments (#1229)
                
                 
                  
                  omar
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      on 15 Jul 2017
    
  
                  
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| 2017-07-14 |  | 
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                Travis: Adding the SDL+GL3 project on the Travis build setup (for both Linux and OSX).
                
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                  omar
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      on 14 Jul 2017
    
  
                  
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