| 2018-03-04 | 
                Columns: Extent stop at the right-most clipped pixel. The right-most column might appear a little wider but it's usable space matches the others. (#125). +9 Internal: Store InnerClipRect.
                
                 
                  
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                Columns: Clamping MaxX above MinX. This shouldn't have much of a benefit / affect, but the internal values are more sane this way. (#125)
                
                 
                  
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                Columns: Adding per-window display in Metrics. Tidying up, removing old code/comments. (#125, #1499, #1656)
                
                 
                  
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      on 4 Mar 2018
    
  
                  
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| 2018-03-03 |  | 
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                Viewport: Give a chance to platform and renderer to actually destroy their data. Otherwise the regular ImplXXX_Shutdown + following by DestroyContext() order fails to fullifl this. (#1542)
                
                 
                  
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      on 3 Mar 2018
    
  
                  
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                Examples: Vulkan: Further refactor.
                
                 
                  
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      on 3 Mar 2018
    
  
                  
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                Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
                
                 
                  
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      on 3 Mar 2018
    
  
                  
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                Added ArrowButton(). Exposed ImGuiDir.
                
                 
                  
                  omar
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      on 3 Mar 2018
    
  
                  
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                BeginCombo(): Added ImGuiComboFlags_NoArrowButton and ImGuiComboFlags_NoPreview flags + hover color matches drag and sliders.
                
                 
                  
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      on 3 Mar 2018
    
  
                  
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                Merge branch 'patch-1' of https://github.com/stfx/imgui into stfx-patch-1
                
                 
                  
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      on 3 Mar 2018
    
  
                  
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                Combo: Arrow button isn't displayed over frame color, so color is consistent with other button + the button doesn't have inner rounding.
                
                 
                  
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      on 3 Mar 2018
    
  
                  
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                Internal: renamed RenderTriangle() to RenderArrow().
                
                 
                  
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      on 3 Mar 2018
    
  
                  
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| 2018-03-02 | 
                Examples: Vulkan: Moved CreateOrResizeWindowData func to imgui_impl_vulkan.h
                
                 
                  
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      on 2 Mar 2018
    
  
                  
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                Examples: Vulkan: Moved main.cpp data structures to imgui_impl_vulkan.h as shared helpers for the benefit of both the example and the platform/viewport renderer interface.
                
                 
                  
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      on 2 Mar 2018
    
  
                  
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                Viewport: Replaced UpdatePlatformWindows/RenderPlatformWindows by RenderAdditionalViewports(). The update is always called in EndFrame(). (#1542)
                
                 
                  
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      on 2 Mar 2018
    
  
                  
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                Viewport: When enabled we assert against using RenderDrawListFn to make user more aware of rendering order. (#1542)
                
                 
                  
                  omar
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      on 2 Mar 2018
    
  
                  
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                Examples: Vulkan: Moved variables into per-window data, refactored/tweaks to that the bug functions main.cpp for both SDL and GLFW examples match (they'll probably be moved to imgui_impl_vulkan as helpers).
                
                 
                  
                  omar
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      on 2 Mar 2018
    
  
                  
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                Examples: Vulkan: Reduced duplicate code by skipping present on the first frame. Amend  201d589by @ParticlePeter
                  
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      on 2 Mar 2018
    
  
                  
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                Examples: Vulkan: Various tweak. Misc refactor into per-frame data. Duplicate buffer creation code moved to CreateOrResizeBuffer().
                
                 
                  
                  omar
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      on 2 Mar 2018
    
  
                  
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                Examples: GLFW, Vulkan: GLFW binding viewport tweaks to supports Vulkan better (do not call SwapBuffer, share context etc.). Added DUMMY (empty) platform/viewport interface in the viewport code.
                
                 
                  
                  omar
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      on 2 Mar 2018
    
  
                  
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                Examples: Renamed glfw error callback so it's more clear what it is.
                
                 
                  
                  omar
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      on 2 Mar 2018
    
  
                  
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| 2018-03-01 |  | 
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                Examples: Vulkan: SDL: Fixed missing resize handler (not properly merged from #1367) + tweaks.
                
                 
                  
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      on 1 Mar 2018
    
  
                  
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                Examples: Vulkan: Moved code into shared helpers: ImGui_ImplVulkan_SelectSurfaceFormat, ImGui_ImplVulkan_SelectPresentMode.
                
                 
                  
                  omar
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      on 1 Mar 2018
    
  
                  
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                Examples: Vulkan: Various tweaks to name variable more consistently like Vulkan + a few comments + a few imgui style code compaction.
                
                 
                  
                  omar
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      on 1 Mar 2018
    
  
                  
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                Viewport: Always be lenient with invalid mouse position during dragging, since they are provided by back-end and technically acceptable inputs + comments. (#1542)
                
                 
                  
                  omar
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      on 1 Mar 2018
    
  
                  
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                Examples: Vulkan: Debug report tweak + always enable in Debug build.
                
                 
                  
                  omar
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      on 1 Mar 2018
    
  
                  
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                Examples: Fixed enabling IMGUI_VULKAN_DEBUG_REPORT which was broken during refactor because of duplicate 'extensions' local variable.
                
                 
                  
                  omar
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      on 1 Mar 2018
    
  
                  
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                Allow user to override ImTextureId. (#1641)
                
                 
                  
                  omar
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      on 1 Mar 2018
    
  
                  
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