2015-10-11
@richardk
Fix for AltGR being send as Ctrl&Alt on german keyboards. Don't consume characters if CTRL key press is detected AND ALT key press is detected in Imgui::InputTextEx
richardk committed on 11 Oct 2015
2015-10-09
@ocornut
Fixed bug with handling of malformed utf-8 at the end of a non-zero terminated string range.
ocornut committed on 9 Oct 2015
2015-10-08
@gzito
Added example for the Marmalade platform
gzito committed on 8 Oct 2015
@ocornut
Fixed mouse release double-triggering (#359, #362)
ocornut committed on 8 Oct 2015
@ocornut
Examples: OpenGL2: Add msys2/mingw64 target (#361)
ocornut committed on 8 Oct 2015
@omar
Merge pull request #361 from fr500/master ...
omar committed on 8 Oct 2015
@ocornut
Merge branch 'osman-brian-master'
ocornut committed on 8 Oct 2015
@ocornut
Missing tidying up (#358)
ocornut committed on 8 Oct 2015
@ocornut
Merge branch 'master' of https://github.com/osman-brian/imgui into osman-brian-master
ocornut committed on 8 Oct 2015
@ocornut
Scrollbar: fixed minor rendering offset when borders are enabled (fix #365)
ocornut committed on 8 Oct 2015
@omar
Update README.md ...
omar committed on 8 Oct 2015
@ocornut
Fixed IsKeyReleased() and IsMouseReleased() returning true on the first frame. ...
ocornut committed on 8 Oct 2015
2015-10-06
@ocornut
BeginChildFrame() helper has the extra_flags parameter.
ocornut committed on 6 Oct 2015
@ocornut
HoveredId is set via a SetHoveredID() function. Added HoveredIdAllowHoveringOthers not used by default API.
ocornut committed on 6 Oct 2015
2015-10-05
@ocornut
Dummy() create an item so functions such as IsItemHovered() can be used.
ocornut committed on 5 Oct 2015
@ocornut
InputText: fixed crash when passing a buf_size==0 (which can be of use for read-only selectable text boxes) (#360)
ocornut committed on 5 Oct 2015
2015-10-04
@radius
add msys2/mingw64 target
radius committed on 4 Oct 2015
@ocornut
ImGuiTextBuffer: added c_str() helper.
ocornut committed on 4 Oct 2015
2015-10-03
@omar
Merge pull request #357 from orthographic-pedant/spell_check/accommodate ...
omar committed on 3 Oct 2015
2015-10-02
@ocornut
Added ImGuiWindowFlags_NoBringToFrontOnFocus behavior.
ocornut committed on 2 Oct 2015
2015-10-01
@osman-brian
Update imgui_draw.cpp ...
osman-brian committed on 1 Oct 2015
2015-09-30
@ocornut
Draw: Fixed rectangle rendering glitches with width/height <= 1/2 and rounding enabled.
ocornut committed on 30 Sep 2015
@ocornut
Scrollbar: Tweaked scrollbar inner padding for small scrollbars.
ocornut committed on 30 Sep 2015
@ocornut
Window: fixed window lower-right clipping limit so it plays more friendly with both OpenGL and DirectX coordinates. ...
ocornut committed on 30 Sep 2015
@ocornut
Scrollbar: tidying up (#355)
ocornut committed on 30 Sep 2015
@ocornut
Scrollbar: horizontal scrollbar demo allows to enable simultanaeous scrollbars on both axises.
ocornut committed on 30 Sep 2015
@ocornut
Scrollbar: fixed rounding of background + child window consistenly have ChildWindowBg color under ScrollbarBg fill (#355)
ocornut committed on 30 Sep 2015
@orthographic-pedant
Fixed typographical error, changed accomodate to accommodate in README.
orthographic-pedant committed on 30 Sep 2015
@Zach Toogood
Previous SDL implementation didn't work with my OpenGL 3.3 project, spliced the GLFW OpenGL examples on top of the SDL example to create an option that works for me. Could be useful for others.
Zach Toogood committed on 30 Sep 2015
@ocornut
InputFloat() fixed explicit precision modifier, both display and input were broken.
ocornut committed on 30 Sep 2015