| 2017-12-06 | 
                Fixed scrollbar enable/disable calculation when size is modified programmatically. This is the generalization of the fix in  2df8fa9.
                  
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                Lower-right resize grip only appears when hovered. (#822)
                
                 
                  
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                Comments about ImGuiWindowFlags_ResizeFromAnySide. Removed hovering color. May need its own color. (#822)
                
                 
                  
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                Windows can be resized from their borders when ImGuiWindowFlags_ResizeFromAnySide is set. (#822) The interaction is currently unsatisfying because we can only reach a window from its inner rectangle (because of HoveredWindow filtering).
                
                 
                  
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                Tweak four-corners resize grip code. Added ImRect::FixInverted() helper. (#822)
                
                 
                  
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                Added ImGuiWindowFlags_ResizeFromAnySide flag and code to resize from any of the 4 corners (only 2 corners enabled).  (#822)
                
                 
                  
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                Update README.md
                
                 
                  
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      on 6 Dec 2017
    
  
                    
                  
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| 2017-12-05 | 
                Fixed a one frame glitch, when window claiming focus themselves on appear, the title bar wouldn't use the focused color on that frame.
                
                 
                  
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| 2017-12-01 | 
                Internals: Splitter Behavior doesn't show a border. (#319)
                
                 
                  
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                Style: Tweaked default WindowRounding value from 9 to 7 (#707)
                
                 
                  
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                Internals: ImRect: Added IsFinite() helper.
                
                 
                  
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| 2017-11-30 | 
                Style: Tweaks Dark and Light styles. (#707)
                
                 
                  
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| 2017-11-29 | 
                Demo: Console: Fixed incorrect positioning which was hidden by a minor scroll issue (this would affect people who copied the console code as is)
                
                 
                  
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                Style, Scrolling: Fixed padding and scrolling asymetry where lower/right sides of a window wouldn't use WindowPadding properly + causing minor scrolling glitches.
                
                 
                  
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                Demo: Layout: Removed unnecessary BeginChild/EndChild calls
                
                 
                  
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                Internals: Removed unnecessary duplicate scrolling code + added extra infos to Metrics window.
                
                 
                  
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| 2017-11-28 | 
                Settings: Internals: Renaming.
                
                 
                  
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                Settings: Internals: Simplifying code a bit. Creating Settings structure during first save. Windows where ImGuiWindowFlags_NoSavedSettings was late toggled will save settings correctly. (#1000)
                
                 
                  
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                Settings: Internals: Added FindSettingsHandler()
                
                 
                  
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                Settings: Internals: Exposed FindWindowSettings(). Simplified some code.
                
                 
                  
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                Settings: Internals: Renamed ImGuiSettingsWindow to ImGuiWindowSettings.
                
                 
                  
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                Build fix
                
                 
                  
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                Settings: Import old style .ini file
                
                 
                  
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                Settings: Make ImGuiWindow settings always first in the list.
                
                 
                  
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                ImVector: Added ImVector::push_front helper.
                
                 
                  
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                Settings: Initializing ImGuiSettingsWindow so external users don't end up with uncleared data. Exposed MarkIniSettingsDirty() in imgui_internal.h
                
                 
                  
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                Examples: DirectX9: Handle loss of D3D9 device (D3DERR_DEVICELOST). (#1464)
                
                 
                  
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| 2017-11-27 | 
                Settings: basic refactor so that additional data structures can be loaded/saved. Parser/saver is still the minimum viable poor-man parsing.
                
                 
                  
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      on 27 Nov 2017
    
  
                  
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