| 2016-07-30 | 
                Fix compile warnings in SDL examples
                
                 
                  
                  Jamie Seward
                  committed 
  
    
      on 30 Jul 2016
    
  
                  
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|---|---|
| 2016-07-29 | 
                Examples: SDL+OpenGL: explicitly setting GL_UNPACK_ROW_LENGTH to reduce issues because SDL changes it (#752)
                
                 
                  
                  ocornut
                  committed 
  
    
      on 29 Jul 2016
    
  
                  
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| 2016-05-04 | 
                Examples: SDL: Fixed unused variable warning on non-Windows platforms (#626)
                
                 
                  
                  ocornut
                  committed 
  
    
      on 4 May 2016
    
  
                  
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| 2016-04-30 | 
                Examples: OpenGL3: Saving/restoring glActiveTexture() state (#602)
                
                 
                  
                  ocornut
                  committed 
  
    
      on 30 Apr 2016
    
  
                  
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| 2016-04-12 | 
                Examples: SDL: Initialize video+timer subsystem only.
                
                 
                  
                  ocornut
                  committed 
  
    
      on 12 Apr 2016
    
  
                  
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| 2016-04-02 | 
                IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473)
                
                  ...
                
                 
                  
                  ocornut
                  committed 
  
    
      on 2 Apr 2016
    
  
                  
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| 2016-03-26 | 
                Trim trailing spaces
                
                 
                  
                  ocornut
                  committed 
  
    
      on 26 Mar 2016
    
  
                  
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| 2016-03-25 | 
                Examples: SDL: Made ImGui_ImplSdlGL3_NewFrame() signature match GL2 one
                
                 
                  
                  ocornut
                  committed 
  
    
      on 25 Mar 2016
    
  
                  
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                Examples: SDL: Minor fixes to follow syntax of other examples (#495)
                
                 
                  
                  ocornut
                  committed 
  
    
      on 25 Mar 2016
    
  
                  
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                Applying same fix to OpenGL 3 example. Fixing spaces/tabs.
                
                 
                  
                    Nick Gravelyn
                    authored 
  
    
      on 20 Jan 2016
    
  
                    
                  
                  ocornut
                  committed 
  
    
      on 25 Mar 2016
    
  
                  
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| 2016-03-24 | 
                FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...)
                
                 
                  
                  ocornut
                  committed 
  
    
      on 24 Mar 2016
    
  
                  
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| 2016-03-06 | 
                Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state (#486, #547)
                
                 
                  
                  ocornut
                  committed 
  
    
      on 6 Mar 2016
    
  
                  
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| 2016-02-16 | 
                Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer (#486)
                
                 
                  
                  ocornut
                  committed 
  
    
      on 16 Feb 2016
    
  
                  
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| 2016-02-15 | 
                Examples: SDL/OpenGL: Tabs to spaces
                
                 
                  
                  ocornut
                  committed 
  
    
      on 15 Feb 2016
    
  
                  
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                Examples: OpenGL3: Fix BindVertexArray/BindBuffer order (#527)
                
                 
                  
                  ocornut
                  committed 
  
    
      on 15 Feb 2016
    
  
                  
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| 2016-01-05 | 
                Examples: SDL2+OpenGL3: Fix context creation options (#468, #463)
                
                 
                  
                  ocornut
                  committed 
  
    
      on 5 Jan 2016
    
  
                  
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| 2015-12-30 | 
                Examples: SDL/OpenGL3: Fixed linking documentation for MacOSX (#463)
                
                 
                  
                  ocornut
                  committed 
  
    
      on 30 Dec 2015
    
  
                  
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| 2015-12-19 | 
                Examples: OpenGL: Tentative fix for miscaled call to glViewport on high-DPI screens (#441)
                
                  ...
                
                 
                  
                  ocornut
                  committed 
  
    
      on 19 Dec 2015
    
  
                  
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| 2015-11-29 | 
                Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples.
                
                  ...
                
                 
                  
                  ocornut
                  committed 
  
    
      on 29 Nov 2015
    
  
                  
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                Examples: Header comments.
                
                 
                  
                  ocornut
                  committed 
  
    
      on 29 Nov 2015
    
  
                  
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                Examples: Header comments.
                
                 
                  
                  ocornut
                  committed 
  
    
      on 29 Nov 2015
    
  
                  
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                Examples: Clarified comments. Removed font merging example from comments.
                
                 
                  
                  ocornut
                  committed 
  
    
      on 29 Nov 2015
    
  
                  
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| 2015-11-27 | 
                fixed text referencing GLFW library in SDL examples
                
                 
                  
                  zryan3
                  committed 
  
    
      on 27 Nov 2015
    
  
                  
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| 2015-11-22 | 
                Examples: SDL/OpenGL3: Added -ldl to Linux command-line (#411)
                
                 
                  
                  ocornut
                  committed 
  
    
      on 22 Nov 2015
    
  
                  
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| 2015-11-16 | 
                Examples: SDL+OpenGL3: Fixed readme (#356)
                
                 
                  
                  ocornut
                  committed 
  
    
      on 16 Nov 2015
    
  
                  
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                Examples: SDL+OpenGL3: Various fixes to example to make it matches current GL3 example (#356)
                
                 
                  
                  ocornut
                  committed 
  
    
      on 16 Nov 2015
    
  
                  
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                Examples: SDL+OpenGL3: Using glew like existing example + renaming (#356)
                
                 
                  
                  ocornut
                  committed 
  
    
      on 16 Nov 2015
    
  
                  
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| 2015-09-30 | 
                Previous SDL implementation didn't work with my OpenGL 3.3 project, spliced the GLFW OpenGL examples on top of the SDL example to create an option that works for me. Could be useful for others.
                
                 
                  
                  Zach Toogood
                  committed 
  
    
      on 30 Sep 2015
    
  
                  
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