| 2018-04-06 | 
                Renamed ImGuiConfigFlags_NoSetMouseCursor to ImGuiConfigFlags_NoMouseCursorChange. Followup to  75c3793two weeks ago. (#787, #1495, #1202) + comments
                  
                  omar
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      on 6 Apr 2018
    
  
                  
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|---|---|
| 2018-03-23 | 
                Examples: SDL: Note about SDL breaking the IME under Windows (I can't seem a way SDL2 Windows IME implementation can possibly work, the functions are never called/referenced).
                
                 
                  
                  omar
                  committed 
  
    
      on 23 Mar 2018
    
  
                  
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| 2018-03-20 | 
                IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. (#787, #1495, #1202)
                
                 
                  
                  omar
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      on 20 Mar 2018
    
  
                  
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                Examples: Renamed applications to emphasis on use of GLFW as a platform framework + minor local tweaks
                
                 
                  
                  omar
                  committed 
  
    
      on 20 Mar 2018
    
  
                  
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| 2018-03-07 | 
                Examples: Added Makefile for SDL+OpenGL2 example. (#1668)
                
                 
                  
                  omar
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      on 7 Mar 2018
    
  
                  
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| 2018-03-03 | 
                Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
                
                 
                  
                  omar
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      on 3 Mar 2018
    
  
                  
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| 2018-02-28 | 
                Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
                
                 
                  
                  omar
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      on 28 Feb 2018
    
  
                  
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| 2018-02-21 | 
                Examples: SDL: Using %SDL2_DIR% in the .vcproj instead of %SDL_DIR%, the earlier is more standard.
                
                 
                  
                  omar
                  committed 
  
    
      on 21 Feb 2018
    
  
                  
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| 2018-02-20 | 
                Examples: OpenGL: Cast call to glPolygonMode(). (#1628).
                
                 
                  
                  omar
                  committed 
  
    
      on 20 Feb 2018
    
  
                  
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                Examples: Mouse cursor handling comments/tweaks to homogenize. (#1495)
                
                 
                  
                  omar
                  committed 
  
    
      on 20 Feb 2018
    
  
                  
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| 2018-02-16 | 
                Examples: SDL: Added .vcproj files.
                
                 
                  
                  omar
                  committed 
  
    
      on 16 Feb 2018
    
  
                  
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                Examples: SDL: Minor stylistic tweaks. Fixed handling of ImGuiMouseCursor_None so it doesn't underflow array. Fixed harmless uninitialized pointer. (#1626)
                
                 
                  
                  omar
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      on 16 Feb 2018
    
  
                  
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                Renamed misleading ImGuiMouseCursor_Move to ImGuiMouseCursor_ResizeAll. SDL: Fixed cursor. (#1626)
                
                 
                  
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      on 16 Feb 2018
    
  
                  
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| 
                Use SDL system cursors in SDL examples. (#1626)
                
                  ...
                
                 
                  
                    Oliver Faircliff
                    authored 
  
    
      on 16 Feb 2018
    
  
                    
                  
                  omar
                  committed 
  
    
      on 16 Feb 2018
    
  
                  
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                Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
                
                  ...
                
                 
                  
                  omar
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      on 16 Feb 2018
    
  
                  
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                Examples: Added Changelog to make updates easier.
                
                 
                  
                  omar
                  committed 
  
    
      on 16 Feb 2018
    
  
                  
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| 2018-02-15 | 
                Examples: SDL: Added Changelog at the top of the imgui_impl files. (#1618)
                
                 
                  
                  omar
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      on 15 Feb 2018
    
  
                  
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| 2018-02-06 |  | 
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                Nav: Examples: Added commented out io.NavFlags |= ImGuiNavFlags_EnableKeyboard to all examples. (#787)
                
                 
                  
                  omar
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      on 6 Feb 2018
    
  
                  
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                Added ImGuiKey_Space, mapped in every examples. Will be required for navigation. (#787)
                
                 
                  
                  omar
                  committed 
  
    
      on 6 Feb 2018
    
  
                  
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| 
                Merge branch 'master' into context
                
                 
                  
                  omar
                  committed 
  
    
      on 6 Feb 2018
    
  
                  
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| 2018-02-05 | 
                Merge branch 'master' into navigation
                
                 
                  
                  omar
                  committed 
  
    
      on 5 Feb 2018
    
  
                  
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                Examples: SDL: Using SDL_GetPerformanceCounter() / SDL_GetPerformanceFrequency() to handle framerate over 1000 fps properly. Noticed bad inputs artefacts in Nav branch at 2000 fps without this. (#996)
                
                 
                  
                  omar
                  committed 
  
    
      on 5 Feb 2018
    
  
                  
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                Examples: SDL2: Enabling vsync. Using scancode consistently, fixed keyboard weirdness.
                
                 
                  
                  omar
                  committed 
  
    
      on 5 Feb 2018
    
  
                  
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                Examples: Organized header files to make available features more visible.
                
                 
                  
                  omar
                  committed 
  
    
      on 5 Feb 2018
    
  
                  
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| 2018-01-31 | 
                Merge branch 'master' into context
                
                 
                  
                  omar
                  committed 
  
    
      on 31 Jan 2018
    
  
                  
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                Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ (#1569)
                
                 
                  
                  omar
                  committed 
  
    
      on 31 Jan 2018
    
  
                  
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| 2018-01-30 | 
                Examples: Using Dark theme by default. (#707). Tweaked demo code.
                
                 
                  
                  omar
                  committed 
  
    
      on 30 Jan 2018
    
  
                  
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| 2018-01-29 | 
                Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there.
                
                 
                  
                  omar
                  committed 
  
    
      on 29 Jan 2018
    
  
                  
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| 2018-01-25 | 
                Fix sdl_opengl2_example filename in README.md's build instructions
                
                 
                  
                  Jérôme Pasquier
                  committed 
  
    
      on 25 Jan 2018
    
  
                  
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