| 2018-05-07 | 
            
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| 2018-04-25 | 
            
             
                Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. (#1695, #1769)
                
                 
            
                  
                  omar
                  committed 
  
    
      on 25 Apr 2018
    
  
                  
                 
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| 2018-04-14 | 
            
             
                Fix typos KeyDown => KeysDown
                
                 
            
                  
                    daniel-murray
                    authored 
  
    
      on 13 Apr 2018
    
  
                    
                  
                  omar
                  committed 
  
    
      on 14 Apr 2018
    
  
                  
                 
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| 2018-04-10 | 
            
             
                Viewports, DPI: Renamed config flags. (#1542)
                
                 
            
                  
                  omar
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      on 10 Apr 2018
    
  
                  
                 
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                Viewport: Popups, Tooltips can individually request no task bar icons to the platform layer. (#1542)
                
                 
            
                  
                  omar
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      on 10 Apr 2018
    
  
                  
                 
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| 2018-04-06 | 
            
             
                Renamed ImGuiConfigFlags_NoSetMouseCursor to ImGuiConfigFlags_NoMouseCursorChange. Followup to  
            75c3793 two weeks ago. (#787, #1495, #1202) + comments
                
                
                  
                  omar
                  committed 
  
    
      on 6 Apr 2018
    
  
                  
                 
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| 2018-04-05 | 
            
             
                Viewport: Renamed RenderPlatformWindows() to RenderPlatformWindowsDefault(), tweaked examples and emphasis optional Viewport code path. (#1542)
                
                 
            
                  
                  omar
                  committed 
  
    
      on 5 Apr 2018
    
  
                  
                 
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| 2018-03-23 | 
            
             
                Examples: SDL: Note about SDL breaking the IME under Windows (I can't seem a way SDL2 Windows IME implementation can possibly work, the functions are never called/referenced).
                
                 
            
                  
                  omar
                  committed 
  
    
      on 23 Mar 2018
    
  
                  
                 
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| 2018-03-20 | 
            
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                IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. (#787, #1495, #1202)
                
                 
            
                  
                  omar
                  committed 
  
    
      on 20 Mar 2018
    
  
                  
                 
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                Examples: Renamed applications to emphasis on use of GLFW as a platform framework + minor local tweaks
                
                 
            
                  
                  omar
                  committed 
  
    
      on 20 Mar 2018
    
  
                  
                 
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| 2018-03-19 | 
            
             
                Viewport, Platform: Added void* to render/swap buffer functions. Comments. (#1542, #1042)
                
                 
            
                  
                  omar
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      on 19 Mar 2018
    
  
                  
                 
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| 2018-03-18 | 
            
             
                Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. (#1542, #1042)
                
                 
            
                  
                  omar
                  committed 
  
    
      on 18 Mar 2018
    
  
                  
                 
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| 2018-03-15 | 
            
             
                Viewport, Platform: SDL: Makes the CreateViewport function restore current GL context so in theory it is free from side-effect. That said, it seems like there is a bug in SDL because our CreateViewport (currently in Render(), not for long) have affect a jerky side-effect if SDL_GL_MakeCurrent() is called before Render(). (#1542)
                
                 
            
                  
                  omar
                  committed 
  
    
      on 15 Mar 2018
    
  
                  
                 
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| 2018-03-08 | 
            
             
                Viewport: Coupling non-main viewport to one window. Viewport name derived from the window. Added ImGuiConfigFlags_PlatformNoTaskBar, off by default (aka re-established task-bars by default for now).  (#1542)
                
                 
            
                  
                  omar
                  committed 
  
    
      on 8 Mar 2018
    
  
                  
                 
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| 2018-03-07 | 
            
             
                Viewport: Reorganized viewport enable flags. Both user + platform + renderer need to enable a flag. (#1542)
                
                 
            
                  
                  omar
                  committed 
  
    
      on 7 Mar 2018
    
  
                  
                 
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                Examples: Updated Makefile and batch files to work with new examples. Using lowercase "gl.h" as it seems this is what Linux wants.
                
                 
            
                  
                  omar
                  committed 
  
    
      on 7 Mar 2018
    
  
                  
                 
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| 2018-03-06 | 
            
             
                Examples: OpenGL3: Added a way to override the glsl version number through the Init call. (#1667, #1466)
                
                 
            
                  
                  omar
                  committed 
  
    
      on 6 Mar 2018
    
  
                  
                 
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| 2018-03-03 | 
            
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                Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
                
                 
            
                  
                  omar
                  committed 
  
    
      on 3 Mar 2018
    
  
                  
                 
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| 2018-03-02 | 
            
             
                Viewport: Replaced UpdatePlatformWindows/RenderPlatformWindows by RenderAdditionalViewports(). The update is always called in EndFrame(). (#1542)
                
                 
            
                  
                  omar
                  committed 
  
    
      on 2 Mar 2018
    
  
                  
                 
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| 2018-03-01 | 
            
             
                Makefile: updated sdl_opengl3_example with all changes from #885.
                
                 
            
                  
                  omar
                  committed 
  
    
      on 1 Mar 2018
    
  
                  
                 
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| 2018-02-28 | 
            
             
                Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
                
                 
            
                  
                  omar
                  committed 
  
    
      on 28 Feb 2018
    
  
                  
                 
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                Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
                
                 
            
                  
                  omar
                  committed 
  
    
      on 28 Feb 2018
    
  
                  
                 
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| 2018-02-27 | 
            
             
                Examples: SDL: Initial attempt at implementing the viewport/platform api. (WIP/test API) (#1542)
                
                  ...
                
                 
            
                  
                  omar
                  committed 
  
    
      on 27 Feb 2018
    
  
                  
                 
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| 2018-02-23 | 
            
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                Examples: OpenGL3: Create the VAO in the render function so the setup can more easily be used with multiple shared GL context. (#1217)
                
                 
            
                  
                  omar
                  committed 
  
    
      on 23 Feb 2018
    
  
                  
                 
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| 2018-02-21 | 
            
             
                Merge branch 'master' into examples_refactor
                
                 
            
                  
                  omar
                  committed 
  
    
      on 21 Feb 2018
    
  
                  
                 
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                Examples: SDL: Using %SDL2_DIR% in the .vcproj instead of %SDL_DIR%, the earlier is more standard.
                
                 
            
                  
                  omar
                  committed 
  
    
      on 21 Feb 2018
    
  
                  
                 
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