2018-11-15 |
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Nav: Fixed an assert in certain circumstance (mostly when using popups) when mouse positions stop being valid. (#2168) + adding a else block to make NavCalcPreferredRefPos() more explicit.
omar
committed
on 15 Nov 2018
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2018-11-13 |
Viewport: BeginMainMenuBar(): explicitly set viewport to avoid creating new one when ImGuiConfigFlags_ViewportsNoMerge is set + misc shallow changes.
omar
committed
on 13 Nov 2018
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Viewport: BeginMainMenuBar(): explicitly set viewport to avoid creating new one when ImGuiConfigFlags_ViewportsNoMerge is set + misc shallow changes.
omar
committed
on 13 Nov 2018
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Docking: Fixed a regression where clicking a Tab wouldn't immediately set NavWindow. Which led to breaking the NavSaveLastChildNavWindow/NavRestoreLastChildNavWindow logic. (#2109)
omar
committed
on 13 Nov 2018
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Examples: OpenGL3: Added support for GL 4.5's glClipControl(GL_UPPER_LEFT). (#2186)
omar
committed
on 13 Nov 2018
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Made IsWindowFocused() work outside of NewFrame()-EndFrame() and added comments about how ImGuiFocusedFlags_AnyWindow should NOT be used in place of io.WantCaptureMouse. (#2185)
omar
committed
on 13 Nov 2018
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2018-11-09 |
Update README.md
omar
authored
on 9 Nov 2018
GitHub
committed
on 9 Nov 2018
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Internals: DragBehavior: Added support for ImGuiDragFlags_Vertical to implement a vertical drag widget (no frontend function provided).
omar
committed
on 9 Nov 2018
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Internals: SliderBehavior: Using axis indexing.
omar
committed
on 9 Nov 2018
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2018-11-08 |
Merge branch 'master' into viewport + specific changes for GLFW callbacks
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omar
committed
on 8 Nov 2018
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Examples: GLFW: User previously installed GLFW callbacks are now saved and chain-called by the default callbacks. (#1759)
omar
committed
on 8 Nov 2018
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Examples: Misc comments mainly related to GLFW callbacks. (#1759)
omar
committed
on 8 Nov 2018
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Examples: OpenGL3+GLFW/SDL: Made main.cpp compile with IMGUI_IMPL_OPENGL_LOADER_CUSTOM (may be missing init). (#2178)
omar
committed
on 8 Nov 2018
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2018-11-06 |
Merge branch 'viewport' into docking
omar
committed
on 6 Nov 2018
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Examples: SDL: Tweaked Windows instructions and batch files. (#2175)
omar
committed
on 6 Nov 2018
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Viewport: Fixed SDL+OpenGL2 example to work with multi-viewports. (#2175)
omar
committed
on 6 Nov 2018
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Examples: SDL: Tweaked Windows instructions and batch files. (#2175)
omar
committed
on 6 Nov 2018
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2018-11-05 |
Examples: Win32: Handle UTf-8 in platform window title setting. (#2164)
omar
committed
on 5 Nov 2018
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Merge branch 'master' into viewport
omar
committed
on 5 Nov 2018
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Examples: GLFW: VS2015 project link with legacy_stdio_definitions.lib in order to link with the precompiled VS2010 GLFW3.lib we provide. (#2010, #2043, #2091)
omar
committed
on 5 Nov 2018
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Config: Added IMGUI_DISABLE_WIN32_FUNCTIONS to disable linking with _any_ Win32 function, as a general forward compatible measure.
omar
committed
on 5 Nov 2018
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ListBox(): Fixed frame sizing when items_count==1 unnecessarily showing a scrollbar. (#2173). Tweaked frame sizing so list boxes will look more consistent when FramePadding is far from ItemSpacing.
omar
committed
on 5 Nov 2018
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Doc: Fixed comments referring to LoadFromFileTTF() instead of AddFontFromFileTTF() (#2153)
Torkel Bjørnson-Langen
authored
on 5 Nov 2018
omar
committed
on 5 Nov 2018
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2018-11-01 |
Examples: Add missing include guards (#2166)
Michał Janiszewski
authored
on 1 Nov 2018
omar
committed
on 1 Nov 2018
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2018-10-30 |
Examples: Vulkan: Avoid unreferenced parameter warning. (#2162)
Cort
authored
on 30 Oct 2018
omar
committed
on 30 Oct 2018
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Internals: Moved the FocusableItemUnregister() outside of InputScalarAsWidgetReplacement(), it should not be here and doesn't facilitate reusing InputScalarAsWidgetReplacement(). (cc #2155)
omar
committed
on 30 Oct 2018
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2018-10-29 |
gladLoadGL() return 0 to indicate failure (#2157)
Hui
authored
on 29 Oct 2018
omar
committed
on 29 Oct 2018
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2018-10-25 |
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