| 2016-09-05 | 
                Examples: OpenGL*: Savnig/restoring existing scissor rectangle for completeness (#807)
                
                 
                  
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                Examples: OpenGL3: Revert Makefile change for OSX for now (#812)
                
                 
                  
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| 2016-09-03 | 
                Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810)
                
                 
                  
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| 2016-09-02 |  | 
| 2016-04-30 | 
                Examples: OpenGL3: Saving/restoring glActiveTexture() state (#602)
                
                 
                  
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| 2016-04-02 | 
                IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473)
                
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| 2016-03-24 | 
                FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...)
                
                 
                  
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| 2016-03-06 | 
                Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state (#486, #547)
                
                 
                  
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| 2016-02-16 | 
                Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer (#486)
                
                 
                  
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| 2016-02-15 | 
                Examples: OpenGL3: Fix BindVertexArray/BindBuffer order (#527)
                
                 
                  
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| 2016-01-21 | 
                Examples: OpenGL2/3 Makefile; Added -lGL to Linux build
                
                 
                  
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| 2015-12-19 | 
                Examples: OpenGL: Tentative fix for miscaled call to glViewport on high-DPI screens (#441)
                
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| 2015-11-29 | 
                Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples.
                
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                Examples: Header comments.
                
                 
                  
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                Examples: Header comments.
                
                 
                  
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                Examples: Clarified comments. Removed font merging example from comments.
                
                 
                  
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                Examples: Added README into the Visual Studio solution to people are less likely to miss it.
                
                 
                  
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| 2015-11-16 | 
                Tweak build batch files and readmes
                
                 
                  
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| 2015-11-13 | 
                Moving stdlib.h include outside of imgui.h (#405)
                
                 
                  
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| 2015-11-11 | 
                Examples: Added /Zi (output debug information) in build_win32.bat files
                
                 
                  
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| 2015-11-08 | 
                Examples: OpenGL3: Implement ImGui_ImplGlfwGL3_InvalidateDeviceObjects() like other examples.
                
                 
                  
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                Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16
                
                 
                  
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| 2015-10-30 | 
                Tabs to spaces
                
                 
                  
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                Examples: OpenGL2/3: Save/setup/restore viewport as part of render function. Update SDL example to match GL2 one. (fix #392)
                
                 
                  
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                Examples: update all examples with same comment (#389)
                
                 
                  
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| 2015-10-13 | 
                Examples: Possibly clarified the intent of imgui_impl_* files.
                
                 
                  
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| 2015-10-04 | 
                add msys2/mingw64 target
                
                 
                  
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| 2015-09-27 | 
                Examples: OpenGL3: saving more of blend state (#347)
                
                 
                  
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| 2015-09-23 | 
                Examples: OpenGL3: Saving/restoring the Enable state, better than nothing (#347)
                
                 
                  
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| 2015-09-10 | 
                Examples: DirectX11: Fixed batch file for VS 2012+, still works for 2008/2010.. Include path order matters...
                
                 
                  
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