| 2018-01-25 | 
                Nav: Examples: DirectX11, Glfw+GL3: Basic code to map keyboard inputs when io.NavFlags & ImGuiNavFlags_EnableKeyboard is set. (will iterate/tweak before spreading to other examples). (#787)
                
                 
                  
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| 2018-01-24 | 
                Nav: Comments. (#787)
                
                 
                  
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                Nav: Mouse clicking on a window (to select/move) disables hides nav highlight. (#787) + comments
                
                 
                  
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                Nav: FocusWindow() doesn't reset NavRectRel (which was flickering e.g. when returning to a parent menu). This was added in the initial nav branch commit and I don't see a reason for it. (#787)
                
                 
                  
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                Merge branch 'master' into navigation
                
                 
                  
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                Natvis: Fix ImRect expanded height display being broken and dumb. (#1569)
                
                 
                  
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                Natvis: Made ImGuiWindow display shorter.
                
                 
                  
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                Added imgui.natvis helper for visual studio users. Added to examples projects.
                
                 
                  
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                Examples: Comments
                
                 
                  
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                Demo: Tweaked example menu with colors + menu items, was currently particularly inconvenient for Nav. Will rework later. (#787)
                
                 
                  
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                Nav: Added io.NavFlags to hold various options. Added ImGuiNavFlags_EnableGamepad and ImGuiNavFlags_EnableKeyboard for bindings to use (#787)
                
                 
                  
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                Nav: Internals: Moved some enums and functions to internals, renamed ImGuiNavReadMode to ImGuiInputReadMode as well. (#787)
                
                 
                  
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                Nav: Menus: Fix for using Left direction inside a menu with widgets layed out horizontally. Left to close is now handled as a fallback inside EndMenu(). (#787)
                
                 
                  
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                Nav: Renamed ImGuiNavInput_PadLeft / etc. to ImGuiNavInput_PadLStickLeft. Renamed ImGuiNavInput_PadScrollLeft to ImGuiNavInput_PadRStickLeft, aka removing trying-too-hard semantic from the enums. (#787)
                
                 
                  
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                Nav: Added ImGuiNavInput_KeyLeft/Right/Up/Down set so we can differenciate gamepad/keyboard inputs. (#787)
                
                 
                  
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                Merge branch 'master' into navigation
                
                 
                  
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                Fixed old Begin() calling SetNextWindowBgAlpha() with negative values.  (#1567, #1568)
                
                 
                  
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                Nav: Reordered NavInput enums to match directional order of ImGuiDir_ and ImGuiKey_ + comments (#787)
                
                 
                  
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                Nav: Tweak/fixed popup positioning when using nav without the io.NavMovesMouse flag (it was always assuming a mouse cursor and allocating space for it) (#787)
                
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                Nav: Update hovered logic, so IsItemHovered and ButtonBehavior are more consistent with each other. The known case this fixes is nav focusing on a color button, tooltip appears, mouse move: previously tooltip would stay up. (#787)
                
                 
                  
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| 2018-01-23 | 
                Nav: Tweak GetNavInputAmount(). Split debug defines.
                
                 
                  
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                Comments (#1567)
                
                 
                  
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                Added SetNextWindowBgAlpha() helper. (#1567) particularly helpul with the marking of the old 5-parameters version of Begin() as obsolete.
                
                 
                  
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                Comments + added legacy renamed GetItemsLineHeightWithSpacing() as stated in the doc, fixes  6190ab0
                  
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                Nav: Comments, tweaks
                
                 
                  
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                Internals: Exposed SetCurrentFont() in imgui_internal.h
                
                 
                  
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                Style: Exposed ImGuiStyleVar_WindowTitleAlign, ImGuiStyleVar_ScrollbarSize, ImGuiStyleVar_ScrollbarRounding, ImGuiStyleVar_GrabRounding + added an assert to reduce accidental breakage. (#1181)
                
                 
                  
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| 2018-01-22 | 
                Internals: Moved unnecessary MovingWindowMoveId field.
                
                 
                  
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      on 22 Jan 2018
    
  
                  
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