2019-01-15 |
Merge branch 'viewport' into docking
omar
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on 15 Jan 2019
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Examples: Win32: Added support for XInput games (if ImGuiConfigFlags_NavEnableGamepad is enabled).
omar
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on 15 Jan 2019
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Examples: Win32: Using GetForegroundWindow() instead of GetActiveWindow() to be compatible with windows created in a different thread. (#1951, #2087, #2156, #2232) [many people]
omar
committed
on 15 Jan 2019
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2019-01-07 |
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2019-01-04 |
Examples: Allegro 5: Properly destroy all globals on shutdown. (#2262)
DomRe
authored
on 4 Jan 2019
omar
committed
on 4 Jan 2019
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2019-01-03 |
Examples: Downgrading projects to xcode 9.2 (maybe 8.0) (#2134)
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Alzathar
authored
on 3 Jan 2019
omar
committed
on 3 Jan 2019
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2019-01-02 |
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Viewport: Added ImGuiWindowClass / SetNextWindowClass() (concept imported from Docking ImGuiDockFamily), which currently allows to overwrite viewport flags on a per-window basis. Exposed FindViewportByID(). Win32: Support for ParentViewportId. (#1542)
omar
committed
on 2 Jan 2019
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Viewport: Win32: Workaround to the fact that ::WindowFromPoint() seems to return Windows using ImGuiViewportFlags_NoInputs / HTTRANSPARENT when dragging nearby the platform title bar. This is to allow using platform decoration. I don't understand this well atm. (#1542)
omar
committed
on 2 Jan 2019
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Viewport: Added Platform_UpdateWindow hook for general purpose: Rework Win32 code to reflect viewport flags changes into Win32 while the window is active.
omar
committed
on 2 Jan 2019
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Examples: Comments about GLFW/SDL versions
omar
committed
on 2 Jan 2019
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2018-12-23 |
Tweaked asserts
omar
committed
on 23 Dec 2018
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2018-12-21 |
Viewport: Misc comments following user feedbacks..
omar
committed
on 21 Dec 2018
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Fix merge in Docking branch, remove ConfigDockingWithShift flag from DX11 example + misnamed function.
omar
committed
on 21 Dec 2018
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Merge branch 'viewport' into docking
omar
committed
on 21 Dec 2018
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Build fix for master.
omar
committed
on 21 Dec 2018
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Examples: SDL: Avoid testing for SDL_GetKeyboardFocus() on Android and iOS (like Emscripten). (#421)
omar
committed
on 21 Dec 2018
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Examples: SDL: Fixed compilation for SDL 2..0.3 and less (running on our test servers) and clarified a bit of the messy situation. Followup to 8dd83c5. (#1542, #2117)
omar
committed
on 21 Dec 2018
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2018-12-20 |
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Merge branch 'master' into viewport + added style tweak block when viewports are enabled
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omar
committed
on 20 Dec 2018
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Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation.
omar
committed
on 20 Dec 2018
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Examples: Viewport: Moved the "make current GL context" to reduce the amount of call and hopefully be more explicit about viewport enabled vs disabled requirements. (#1542)
omar
committed
on 20 Dec 2018
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Examples: SDL: SDL_GetMouseState() seems problematic, movements feels laggy in the non-viewport code path. (#1542, #2117)
omar
committed
on 20 Dec 2018
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2018-12-18 |
Merge branch 'viewport' into docking
omar
committed
on 18 Dec 2018
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2018-12-14 |
Viewport, DPI: Now using DpiScale from the ImGuiPlatformMonitor array instead of calling Platform_GetWindowDpiScale() before the platform window creation. Might even tentatively see if things work out without Platform_GetWindowDpiScale. (#1676)
omar
committed
on 14 Dec 2018
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2018-12-10 |
Merge branch 'viewport' into docking + moved io.ConfigFlags ImGuiConfigFlags_DockingNoSplit to io.ConfigDockingNoSplit
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omar
committed
on 10 Dec 2018
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