| 2018-09-24 | 
            
             
                Examples: Vulkan: Fixed some minor discrepency in the SDL+Vulkan example to match the Glfw+Vulkan example. (cc #2097)
                
                 
            
                  
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| 2018-09-20 | 
            
             
                Viewport: GLFW: Build fix  for pre GLFW 3.2 (#1542)
                
                 
            
                  
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                Examples: Referring to missing gamepad support in back-end that are missing it.
                
                 
            
                  
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                Viewport: Enabled viewports by default in more example apps.
                
                 
            
                  
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| 2018-09-14 | 
            
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| 2018-09-13 | 
            
             
                Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
                
                 
            
                  
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| 2018-09-11 | 
            
             
                Internals: Replace unsigned short with ImWchar when dealing with character storage (missing cases) + in imgui_impl_ file keep using neutral type everywhere, added missing explicit cast in three bindings. (#2078)
                
                 
            
                  
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| 2018-09-09 | 
            
             
                example_glfw_vulkan was missing a reference to imgui_widgets.cpp (#2071, #2036)
                
                 
            
                  
                    MindSpunk
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      on 9 Sep 2018
    
  
                    
                  
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| 2018-09-05 | 
            
             
                Merge branch 'master' into viewport
                
                 
            
                  
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| 2018-09-03 | 
            
             
                Examples: imgui_impl_opengl3 Fix GLAD error condition (#2059, #2002)
                
                  ...
                
                 
            
                  
                    Jiří Šebele
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      on 3 Sep 2018
    
  
                    
                  
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| 2018-08-31 | 
            
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                Comments, readme updates
                
                 
            
                  
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                OSX: Added imgui_widgets.cpp to xcode project files.
                
                 
            
                  
                  Omar Cornut
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| 2018-08-30 | 
            
             
                Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly (#2036)
                
                 
            
                  
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                Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly (#2036)
                
                 
            
                  
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| 2018-08-29 | 
            
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| 2018-08-28 | 
            
             
                Examples: Vulkan: Minor tweaks.
                
                 
            
                  
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                Examples: OpenGL: Added support for glew and glad OpenGL loaders out of the box. (#2001, #2002). Changelog, tweaks, applied changes to SDL+OpenGL3 example.
                
                 
            
                  
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                WIP on configurable OpenGL loader. (#2001, #2002)
                
                 
            
                  
                    Jérémie Dumas
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      on 4 Aug 2018
    
  
                    
                  
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| 2018-08-25 | 
            
             
                Examples: Vulkan: Viewport: Tweak to improve framerate on multiple-viewport situations, tho it is still halving the unthrottled framerate on nvidia for some reason.. Followup to 4dea032 (#1542)
                
                 
            
                  
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                Examples: Vulkan:  Fixed handling of VkSurfaceCapabilitiesKHR::maxImageCount = 0 case. Tweaked present mode selections.
                
                 
            
                  
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                Examples: Viewport: Disabling swap intervals / vsync on secondary context to match what the DX11 bindings is doing. (#1542)
                
                 
            
                  
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| 2018-08-22 | 
            
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                Examples: imgui_impl_vulkan: Comments (re)
                
                 
            
                  
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                Examples: imgui_impl_vulkan: Comments
                
                 
            
                  
                  omar
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| 2018-08-15 | 
            
             
                Viewport: DestroyPlatformWindows() checks for the bool CreatedPlatformWindow flag correctly. Note that we set CreatedPlatformWindow=true for the main viewport to allow the back-end to store data in the public Viewport structure (for consistency). (#1542)
                
                 
            
                  
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| 2018-08-13 | 
            
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| 2018-08-09 | 
            
             
                Examples: Cast to ImTextureID instead of void* when assigning to TexId. Applied to all examples. (#2015)
                
                 
            
                  
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      on 9 Aug 2018
    
  
                  
                 
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