2016-05-04
@ocornut
Fixed various Clang -Weverything warnings (#626)
ocornut committed on 4 May 2016
@ocornut
Updated FAQ (#628)
ocornut committed on 4 May 2016
@ocornut
BeginGroup() fixed using within Columns set (fix #630)
ocornut committed on 4 May 2016
@ocornut
Fonts readme, refering to IconFontCppHeaders, AddRemapChar() function, etc.
ocornut committed on 4 May 2016
2016-05-03
@ocornut
Demo: Moved "Fonts" section style editor
ocornut committed on 3 May 2016
@ocornut
Examples: DirectX9: Removed dependency on dxguid.lib + remainder of d3dx9.lib (#611)
ocornut committed on 3 May 2016
@ocornut
Examples: DirectX9: Removed dependency on dx3x9 (remainder) (#611)
ocornut committed on 3 May 2016
@ocornut
Examples: DirectX9: Removed dependency on dx3x9.h so it can be used in a DirectXMath.h only environment (#611)
ocornut committed on 3 May 2016
2016-05-02
@ocornut
Renamed majority of use of "opened" to "open" for clarity. Renamed SetNextTreeNodeOpened() to SetNextTreeNodeOpen(). (#625, #579)
ocornut committed on 2 May 2016
@omar
Merge pull request #624 from develophant/master ...
omar committed on 2 May 2016
2016-05-01
@Anton Holmberg
Fix typo in Programmer guide
Anton Holmberg committed on 1 May 2016
@ocornut
Style: Changed default IndentSpacing from 22 to 21 (#581, #324)
ocornut committed on 1 May 2016
@ocornut
Added GetTreeNodeToLabelSpacing() helper - tentative name (#581, #324)
ocornut committed on 1 May 2016
@ocornut
TreeNode: minor tidying up (#581, #324)
ocornut committed on 1 May 2016
@ocornut
TreeNode: added ImGuiTreeNodeFlags_AlwaysOpen flag (#581, #324)
ocornut committed on 1 May 2016
@ocornut
Internal RenderBullet() helper.
ocornut committed on 1 May 2016
@ocornut
TreeNode: added ImGuiTreeNodeFlags_OpenOnArrow flag (#581, #324, #190)
ocornut committed on 1 May 2016
@ocornut
Bullet(), BulletText(): slightly bigger. less polygons
ocornut committed on 1 May 2016
@ocornut
ButtonBehavior(): ImGuiButtonFlags_PressedOnDoubleClick clears active id on double-click so that multiple flags don't trigger multiple times
ocornut committed on 1 May 2016
@ocornut
Demo: Added simple tree node selection demo (#581, #516, #190)
ocornut committed on 1 May 2016
@ocornut
Added ImGuiTreeNodeFlags_OpenOnDoubleClick (#581, #516, #190)
ocornut committed on 1 May 2016
@ocornut
Added TreeNodeEx() functions (#581, #600, #190)
ocornut committed on 1 May 2016
@ocornut
Refactor ButtonBehavior(), fixed double-click mode also triggering on single-click (relate to #516)
ocornut committed on 1 May 2016
@ocornut
Added IsItemClicked() helper (#581)
ocornut committed on 1 May 2016
@ocornut
TreeNodeEx() wired the display-side ImGuiTreeNodeFlags_Selected flag (#581)
ocornut committed on 1 May 2016
@ocornut
Fixed ImGuiTreeNodeFlags_AllowOverlapMode to behave better on touch-style inputs (#600)
ocornut committed on 1 May 2016
@ocornut
Added CollapsingHeader() variant with close button, obsoleted 4 parameters version. Refactored code into TreeNodeBehavior. (#600) ...
ocornut committed on 1 May 2016
@ocornut
Added IsRootWindowOrAnyChildHovered() helper (#615)
ocornut committed on 1 May 2016
@ocornut
Comments/tweaks on ItemAdd()
ocornut committed on 1 May 2016
2016-04-30
@ocornut
Examples: OpenGL3: Saving/restoring glActiveTexture() state (#602)
ocornut committed on 30 Apr 2016