| 2017-09-01 | 
                Merge branch 'master' of https://github.com/nlguillemot/imgui into nlguillemot-master
                
                 
                  
                  omar
                  committed 
  
    
      on 1 Sep 2017
    
  
                  
                 | 
|---|---|
| 
                Backup polygon mode, draw with filled polygons, restore state, for clients running opengl with glPolygonMode. closes #798
                
                 
                  
                  unknown
                  committed 
  
    
      on 1 Sep 2017
    
  
                  
                 | |
| 2017-08-25 | 
                IO: io.MousePos needs to be set to ImVec2(-FLT_MAX,-FLT_MAX) when mouse is unavailable/missing. Previously ImVec2(-1,-1) was enough but we'll now accept negative mouse coordinates.
                
                 
                  
                  omar
                  committed 
  
    
      on 25 Aug 2017
    
  
                  
                 | 
| 2017-08-11 | 
                Examples: OpenGL3+SDL: Fix types to uses GlEnum (#1147)
                
                 
                  
                  omar
                  committed 
  
    
      on 11 Aug 2017
    
  
                  
                 | 
| 
                Merge pull request #1147 from TinyTinni/master
                
                  ...
                
                 
                  
                    omar
                    authored 
  
    
      on 11 Aug 2017
    
  
                    
                  
                  GitHub
                  committed 
  
    
      on 11 Aug 2017
    
  
                  
                 | |
| 2017-08-10 | 
                Renamed ImGuiSetCond_XXX type and enums to ImGuiCond_XXX, kept old enums under #ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
                
                 
                  
                  omar
                  committed 
  
    
      on 10 Aug 2017
    
  
                  
                 | 
| 2017-07-23 | 
                Examples: Enable vsync by default in example applications (#1213, #1151)
                
                 
                  
                  omar
                  committed 
  
    
      on 23 Jul 2017
    
  
                  
                 | 
| 2017-07-02 | 
                add SDL GL3 makefile
                
                 
                  
                  radius
                  committed 
  
    
      on 2 Jul 2017
    
  
                  
                 | 
| 
                fix compilation on MINGW
                
                 
                  
                  radius
                  committed 
  
    
      on 2 Jul 2017
    
  
                  
                 | |
| 2017-05-17 | 
                casting to GLint on init
                
                 
                  
                  TinyTinni
                  committed 
  
    
      on 17 May 2017
    
  
                  
                 | 
| 2017-05-16 | 
                save and restore sampler in GL 3 examples
                
                 
                  
                  Nicolas Guillemot
                  committed 
  
    
      on 16 May 2017
    
  
                  
                 | 
| 
                fixes types
                
                 
                  
                  TinyTinni
                  committed 
  
    
      on 16 May 2017
    
  
                  
                 | |
| 2017-05-01 |  | 
| 2017-04-26 | 
                Examples: GLFW+GL3, SDL+GL3: Fixed modifying bound Texture0 (#1087, #1088, #1116)
                
                 
                  
                  omar
                  committed 
  
    
      on 26 Apr 2017
    
  
                  
                 | 
| 2016-12-21 | 
                Examples: Speculative fix for OSX Makefile to make Travis happy (re #812)
                
                 
                  
                  ocornut
                  committed 
  
    
      on 21 Dec 2016
    
  
                  
                 | 
| 2016-11-12 | 
                Examples: GL3: Comments about gl3w (#880)
                
                 
                  
                  ocornut
                  committed 
  
    
      on 12 Nov 2016
    
  
                  
                 | 
| 2016-11-11 | 
                Minor const fixes for overzealous warnings (#883)
                
                 
                  
                  ocornut
                  committed 
  
    
      on 11 Nov 2016
    
  
                  
                 | 
| 2016-10-15 | 
                Added a void* user_data parameter to Clipboard function handlers. (#875)
                
                 
                  
                  ocornut
                  committed 
  
    
      on 15 Oct 2016
    
  
                  
                 | 
| 2016-10-01 | 
                Examples: GLFW+OpenGL3: Fixed Shutdown() calling GL functions with NULL parameters if NewFrame was never called (#800)
                
                 
                  
                  ocornut
                  committed 
  
    
      on 1 Oct 2016
    
  
                  
                 | 
| 2016-09-10 | 
                Examples: OpenGL2: Uploading font texture as RGBA32 to increase compatibility with users shaders for beginners (#824)
                
                 
                  
                  ocornut
                  committed 
  
    
      on 10 Sep 2016
    
  
                  
                 | 
| 
                Fix Mac OS X build and remove cruft from Makefile
                
                 
                  
                  Felipe Oliveira Carvalho
                  committed 
  
    
      on 10 Sep 2016
    
  
                  
                 | |
| 2016-09-05 | 
                Examples: OpenGL*: Savnig/restoring existing scissor rectangle for completeness (#807)
                
                 
                  
                  ocornut
                  committed 
  
    
      on 5 Sep 2016
    
  
                  
                 | 
| 
                Examples: OpenGL3: Revert Makefile change for OSX for now (#812)
                
                 
                  
                  ocornut
                  committed 
  
    
      on 5 Sep 2016
    
  
                  
                 | |
| 2016-09-03 | 
                Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810)
                
                 
                  
                  ocornut
                  committed 
  
    
      on 3 Sep 2016
    
  
                  
                 | 
| 2016-09-02 |  | 
| 2016-04-30 | 
                Examples: OpenGL3: Saving/restoring glActiveTexture() state (#602)
                
                 
                  
                  ocornut
                  committed 
  
    
      on 30 Apr 2016
    
  
                  
                 | 
| 2016-04-02 | 
                IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473)
                
                  ...
                
                 
                  
                  ocornut
                  committed 
  
    
      on 2 Apr 2016
    
  
                  
                 | 
| 2016-03-24 | 
                FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...)
                
                 
                  
                  ocornut
                  committed 
  
    
      on 24 Mar 2016
    
  
                  
                 | 
| 2016-03-06 | 
                Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state (#486, #547)
                
                 
                  
                  ocornut
                  committed 
  
    
      on 6 Mar 2016
    
  
                  
                 | 
| 2016-02-16 | 
                Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer (#486)
                
                 
                  
                  ocornut
                  committed 
  
    
      on 16 Feb 2016
    
  
                  
                 |