2018-03-03 |
Internal: renamed RenderTriangle() to RenderArrow().
omar
committed
on 3 Mar 2018
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2018-03-01 |
Allow user to override ImTextureId. (#1641)
omar
committed
on 1 Mar 2018
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Makefile: updated sdl_opengl3_example with all changes from #885.
omar
committed
on 1 Mar 2018
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Do not store compiled objects outside the project tree.
Sam Hocevar
authored
on 22 Oct 2016
omar
committed
on 1 Mar 2018
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Define SOURCES instead of OBJS in Makefiles.
...
Sam Hocevar
authored
on 22 Oct 2016
omar
committed
on 1 Mar 2018
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Use make variables $@ and $^ where appropriate.
Sam Hocevar
authored
on 22 Oct 2016
omar
committed
on 1 Mar 2018
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Ensure `make clean` is idempotent.
...
Sam Hocevar
authored
on 22 Oct 2016
omar
committed
on 1 Mar 2018
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Nav: Added links to PNG/PSD files for PS4 and Switch. Fixed suggested Joy-con mapping as per typical Nintendo-style mapping. (#787)
omar
committed
on 1 Mar 2018
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2018-02-28 |
Internal: Moved IM_NEWLINE helper to imgui_internal.h
omar
committed
on 28 Feb 2018
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Added ImGuiConfigFlags_IsSRGB, ImGuiConfigFlags_IsTouchScreen (strictly for user storage)
omar
committed
on 28 Feb 2018
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Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
omar
committed
on 28 Feb 2018
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2018-02-26 |
README.md typo fix
Hossam Ayman
authored
on 26 Feb 2018
omar
committed
on 26 Feb 2018
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ImRect: Removed misleading IsFinite() function used by some Nav code.
omar
committed
on 26 Feb 2018
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2018-02-25 |
Compacted some old Breaking Changes notes (Pre July 2015 stuff)
omar
committed
on 25 Feb 2018
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Changelog: Added all change infos since 1.53 up to the current version.
omar
committed
on 25 Feb 2018
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Changelog: Added Changelog with info from 1.48 to 1.53. Haven't added 1.53..current yet.
omar
committed
on 25 Feb 2018
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TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. (#1079)
omar
committed
on 25 Feb 2018
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ImDrawList: Better looking non-AA rectangle (lower-right corner and rounding). (#1646)
omar
committed
on 25 Feb 2018
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2018-02-23 |
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Examples: OpenGL3: Create the VAO in the render function so the setup can more easily be used with multiple shared GL context. (#1217)
omar
committed
on 23 Feb 2018
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stb_truetype: Fixed unused variable warnings for configuration where asserts are disabled. (#1642)
omar
committed
on 23 Feb 2018
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2018-02-22 |
ImDrawList: PushTextureID(): Removed unnecessary param by reference.
omar
committed
on 22 Feb 2018
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Examples: DirectX12: Tweaked assertion to more accurately represent what it wants to say. (#301)
omar
committed
on 22 Feb 2018
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Merge branch 'podgorskiy-master'
omar
committed
on 22 Feb 2018
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Merge branch 'master' of https://github.com/podgorskiy/imgui into podgorskiy-master
omar
committed
on 22 Feb 2018
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Update README.txt
omar
authored
on 22 Feb 2018
GitHub
committed
on 22 Feb 2018
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Examples: DirectX12: Fixed shutdown issue. (#301)
omar
committed
on 22 Feb 2018
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Examples: DirectX12: Merge, various styling tweaks, update for 1.60 wip, synchronized Win32 features with other examples. (#301)
omar
committed
on 22 Feb 2018
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Examples: DirectX12: Removed from current solution which is meant to be VS2010 compatible for now (will change soon).
omar
committed
on 22 Feb 2018
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Merge branch 'jdm3_master'
omar
committed
on 22 Feb 2018
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