2018-03-03
@omar
Internal: renamed RenderTriangle() to RenderArrow().
omar committed on 3 Mar 2018
2018-03-01
@omar
Allow user to override ImTextureId. (#1641)
omar committed on 1 Mar 2018
@omar
Makefile: updated sdl_opengl3_example with all changes from #885.
omar committed on 1 Mar 2018
@Sam Hocevar
Do not store compiled objects outside the project tree.
Sam Hocevar authored on 22 Oct 2016 omar committed on 1 Mar 2018
@Sam Hocevar
Define SOURCES instead of OBJS in Makefiles. ...
Sam Hocevar authored on 22 Oct 2016 omar committed on 1 Mar 2018
@Sam Hocevar
Use make variables $@ and $^ where appropriate.
Sam Hocevar authored on 22 Oct 2016 omar committed on 1 Mar 2018
@Sam Hocevar
Ensure `make clean` is idempotent. ...
Sam Hocevar authored on 22 Oct 2016 omar committed on 1 Mar 2018
@omar
Nav: Added links to PNG/PSD files for PS4 and Switch. Fixed suggested Joy-con mapping as per typical Nintendo-style mapping. (#787)
omar committed on 1 Mar 2018
2018-02-28
@omar
Internal: Moved IM_NEWLINE helper to imgui_internal.h
omar committed on 28 Feb 2018
@omar
Added ImGuiConfigFlags_IsSRGB, ImGuiConfigFlags_IsTouchScreen (strictly for user storage)
omar committed on 28 Feb 2018
@omar
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
omar committed on 28 Feb 2018
2018-02-26
@Hossam Ayman
README.md typo fix
Hossam Ayman authored on 26 Feb 2018 omar committed on 26 Feb 2018
@omar
ImRect: Removed misleading IsFinite() function used by some Nav code.
omar committed on 26 Feb 2018
2018-02-25
@omar
Compacted some old Breaking Changes notes (Pre July 2015 stuff)
omar committed on 25 Feb 2018
@omar
Changelog: Added all change infos since 1.53 up to the current version.
omar committed on 25 Feb 2018
@omar
Changelog: Added Changelog with info from 1.48 to 1.53. Haven't added 1.53..current yet.
omar committed on 25 Feb 2018
@omar
TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. (#1079)
omar committed on 25 Feb 2018
@omar
ImDrawList: Better looking non-AA rectangle (lower-right corner and rounding). (#1646)
omar committed on 25 Feb 2018
2018-02-23
@omar
Examples: Fix d749d49 missing the deletion code. (#1217)
omar committed on 23 Feb 2018
@omar
Examples: OpenGL3: Create the VAO in the render function so the setup can more easily be used with multiple shared GL context. (#1217)
omar committed on 23 Feb 2018
@omar
stb_truetype: Fixed unused variable warnings for configuration where asserts are disabled. (#1642)
omar committed on 23 Feb 2018
2018-02-22
@omar
ImDrawList: PushTextureID(): Removed unnecessary param by reference.
omar committed on 22 Feb 2018
@omar
Examples: DirectX12: Tweaked assertion to more accurately represent what it wants to say. (#301)
omar committed on 22 Feb 2018
@omar
Merge branch 'podgorskiy-master'
omar committed on 22 Feb 2018
@omar
Merge branch 'master' of https://github.com/podgorskiy/imgui into podgorskiy-master
omar committed on 22 Feb 2018
@omar
Update README.txt
omar authored on 22 Feb 2018 GitHub committed on 22 Feb 2018
@omar
Examples: DirectX12: Fixed shutdown issue. (#301)
omar committed on 22 Feb 2018
@omar
Examples: DirectX12: Merge, various styling tweaks, update for 1.60 wip, synchronized Win32 features with other examples. (#301)
omar committed on 22 Feb 2018
@omar
Examples: DirectX12: Removed from current solution which is meant to be VS2010 compatible for now (will change soon).
omar committed on 22 Feb 2018
@omar
Merge branch 'jdm3_master'
omar committed on 22 Feb 2018