2018-07-30 |
imgui_impl_opengl3: Comments. (#1987)
omar
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on 30 Jul 2018
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Examples: imgui_impl_opengl3.cpp Using #ifdef GL_SAMPLER_BINDING instead of if (glBindSampler) (#1985)
Dado
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on 30 Jul 2018
omar
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on 30 Jul 2018
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Examples: imgui_impl_osx: Fix for incorrect DeltaTime calculation on mac OS. (#1978)
Marcel Smit
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on 30 Jul 2018
omar
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on 30 Jul 2018
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Examples: OpenGL3: Tweaks, added changelog. (#1941)
omar
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on 30 Jul 2018
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Examples; imgui_impl_opengl3.cpp to work with Emscripten (#1941)
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Omar Sherif Fathy
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on 30 Jul 2018
omar
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on 30 Jul 2018
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2018-07-23 |
Examples: Using fully qualified "Dear ImGui" name in window titles.
omar
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on 23 Jul 2018
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2018-07-19 |
Examples: SDL: Removed SDL_HAS_WARP_MOUSE_GLOBAL in the non-viewport branch. (#1954) (+1 squashed commits)
omar
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on 19 Jul 2018
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2018-07-16 |
Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo.
omar
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on 16 Jul 2018
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2018-07-13 |
Examples: DX10, DX11: Fixed unreleased resources in Init and Shutdown functions. (#1944)
omar
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on 13 Jul 2018
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2018-07-11 |
Examples: include for intptr_t on tdm-gcc + mingw32 (#1936) + mouse buttons comments
omar
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on 11 Jul 2018
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2018-07-10 |
Examples: OpenGL3: Added shaders more versions of GLSL + made the example app default to GL 3.0 + GLSL 130 (instead of GL 3.2 + GLSL 150) unless on Mac. (#1938, #1900, #1513, #1466, etc.)
omar
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on 10 Jul 2018
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OpenGL3: Added error output when shaders fail to compile / link. (#1938)
omar
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on 10 Jul 2018
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2018-07-09 |
Examples: Comments, Demo: Log early out, TODO. (#1553)
omar
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on 9 Jul 2018
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2018-07-08 |
Examples: Comments + shallow coding convention tweak to be consistent across examples and with imgui_impl_osx
omar
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on 8 Jul 2018
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Examples: Removed old example_apple/ + tweak comments (#1873)
omar
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on 8 Jul 2018
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Merge branch 'warrenm_osx'
Omar Cornut
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on 8 Jul 2018
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Apple: Fixed example_osx_opengl2, renamed to example_apple_opengl2 + misc comments
Omar Cornut
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on 8 Jul 2018
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2018-07-05 |
Introduced a new Metal renderer implementation and a new example illustrating usage of Metal on macOS and iOS (partially addresses #1873)
Warren Moore
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on 5 Jul 2018
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2018-07-04 |
Examples: Comments, bits of documentation
omar
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on 4 Jul 2018
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OSX: Various tweaks to imgui_impl_osx courtesy of @warrenm + fix NewFrame position which has been moved recently master. (#1873)
omar
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on 4 Jul 2018
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2018-07-03 |
Ignore list: added emscripten output
omar
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on 3 Jul 2018
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2018-07-02 |
Examples: Ignore all *.user files (#1919)
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Konstantin Podsvirov
authored
on 2 Jul 2018
omar
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on 2 Jul 2018
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2018-06-30 |
Examples: Comments to clarify how the keyboard data is indexed.
omar
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on 30 Jun 2018
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Fix include Example_glfw_vulkan cmake (#1916)
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codecnotsupported
authored
on 30 Jun 2018
omar
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on 30 Jun 2018
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2018-06-29 |
Fixed software Hand cursor from not actually working. Fixed demo from crashing. Fixed typo and extraneous trailing space. Added Changelogs. (#1913, #1914)
omar
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on 29 Jun 2018
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add hand cursor support (+11 squashed commit)
Aiekick
authored
on 29 Jun 2018
omar
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on 29 Jun 2018
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2018-06-27 |
Examples: Apple: Fixed paths of GLFW+GL2 example. (#1906) Update ignore list.
Omar Cornut
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on 27 Jun 2018
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2018-06-25 |
Examples: OpenGL3: Remove misleading or unnecessary "#version 150" strings.
omar
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on 25 Jun 2018
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2018-06-23 |
Examples: Fixes.
omar
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on 23 Jun 2018
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