2016-10-15 |
Added a void* user_data parameter to Clipboard function handlers. (#875)
ocornut
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on 15 Oct 2016
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2016-10-01 |
Examples: GLFW+OpenGL3: Fixed Shutdown() calling GL functions with NULL parameters if NewFrame was never called (#800)
ocornut
committed
on 1 Oct 2016
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2016-09-10 |
Examples: OpenGL2: Uploading font texture as RGBA32 to increase compatibility with users shaders for beginners (#824)
ocornut
committed
on 10 Sep 2016
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2016-09-05 |
Examples: OpenGL*: Savnig/restoring existing scissor rectangle for completeness (#807)
ocornut
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on 5 Sep 2016
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2016-09-03 |
Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810)
ocornut
committed
on 3 Sep 2016
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2016-04-30 |
Examples: OpenGL3: Saving/restoring glActiveTexture() state (#602)
ocornut
committed
on 30 Apr 2016
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2016-04-02 |
IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473)
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ocornut
committed
on 2 Apr 2016
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2016-03-24 |
FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...)
ocornut
committed
on 24 Mar 2016
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2016-03-06 |
Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state (#486, #547)
ocornut
committed
on 6 Mar 2016
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2016-02-16 |
Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer (#486)
ocornut
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on 16 Feb 2016
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2016-02-15 |
Examples: OpenGL3: Fix BindVertexArray/BindBuffer order (#527)
ocornut
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on 15 Feb 2016
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2015-12-19 |
Examples: OpenGL: Tentative fix for miscaled call to glViewport on high-DPI screens (#441)
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ocornut
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on 19 Dec 2015
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2015-11-29 |
Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples.
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ocornut
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on 29 Nov 2015
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Examples: Header comments.
ocornut
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on 29 Nov 2015
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2015-11-08 |
Examples: OpenGL3: Implement ImGui_ImplGlfwGL3_InvalidateDeviceObjects() like other examples.
ocornut
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on 8 Nov 2015
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Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16
ocornut
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on 8 Nov 2015
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2015-10-30 |
Tabs to spaces
ocornut
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on 30 Oct 2015
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Examples: OpenGL2/3: Save/setup/restore viewport as part of render function. Update SDL example to match GL2 one. (fix #392)
ocornut
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on 30 Oct 2015
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2015-10-13 |
Examples: Possibly clarified the intent of imgui_impl_* files.
ocornut
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on 13 Oct 2015
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2015-09-27 |
Examples: OpenGL3: saving more of blend state (#347)
ocornut
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on 27 Sep 2015
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2015-09-23 |
Examples: OpenGL3: Saving/restoring the Enable state, better than nothing (#347)
ocornut
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on 23 Sep 2015
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2015-09-09 |
Comments
ocornut
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on 9 Sep 2015
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2015-09-07 |
Examples: comment on setting the RenderDrawListsFn function.
ocornut
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on 7 Sep 2015
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2015-08-29 |
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2015-08-27 |
Examples: OpenGL: fix for retina screens + io.DisplayFramebufferScale storage (#287)
ocornut
committed
on 27 Aug 2015
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2015-08-20 |
Revert "Examples: GLFW: using glfwSetCharModsCallback() to ensure characters aren't passed when using mods (fix #279)"
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ocornut
committed
on 20 Aug 2015
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Examples: GLFW: using glfwSetCharModsCallback() to ensure characters aren't passed when using mods (fix #279)
ocornut
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on 20 Aug 2015
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2015-08-09 |
Minor Windows adjustments
Thomas Pöchtrager
committed
on 9 Aug 2015
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2015-07-19 |
Examples: OpenGL3: simplified code using glBufferData for vertices as well (#277, #278)
ocornut
committed
on 19 Jul 2015
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Tweak
ocornut
committed
on 19 Jul 2015
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