History for imgui / imgui.cpp
2018-11-30
@omar
Added ShowAboutWindow(), About Window now showing various config/build information.
omar committed on 30 Nov 2018
@omar
Merge misc/shallow changes from Docking branch to minimize drift: moved some blocks, added comments.
omar committed on 30 Nov 2018
@omar
Viewport: Fixed a bug where tooltips on their first frame didn't find a monitor leading to the "recovery" code to revert it to the main viewport for a frame. (#1542)
omar committed on 30 Nov 2018
2018-11-29
@omar
When the focused window become inactive don't restore focus to a window with the ImGuiWindowFlags_NoInputs flag. (#2213)
omar committed on 29 Nov 2018
@omar
Viewport: Avoid calling platform functions when window is not created (apart from Platform_GetWindowDpiScale, documented as such). Main viewport situation is still ambiguous. (#1542)
omar committed on 29 Nov 2018
@omar
Viewport: Misc renaming.
omar committed on 29 Nov 2018
2018-11-27
@omar
Merge branch 'master' into viewport
omar committed on 27 Nov 2018
@omar
Viewport: Better support for toggling ImGuiConfigFlags_ViewportsEnable. (#2196)
omar committed on 27 Nov 2018
@omar
Added ImGuiConfigFlags_None, ImGuiBackendFlags_None for good measure.
omar committed on 27 Nov 2018
2018-11-26
@omar
Viewport: Merging fixes + relying on multiple viewport overlaps. Follow-up to previous attempts are reworking the split/merge mechanisms. (#1542)
omar committed on 26 Nov 2018
@omar
Viewport: Fixes moving child menu viewport (fix 379733a).
omar committed on 26 Nov 2018
@omar
Merge branch 'master' into viewport ...
omar committed on 26 Nov 2018
@omar
Viewport: Fix viewport regression with protruding child window creating their own viewport. (fixes cae4d02, 760c1d95) (#1542)
omar committed on 26 Nov 2018
2018-11-23
@omar
Viewport: Added support for minimized window which caused problem when ImGuiBackendFlags_HasMouseHoveredViewport was not supported. (#1542) + todo
omar committed on 23 Nov 2018
@omar
Viewport: Avoid unnecessary reapplying platform pos/size every frame. (#2205) + Fix GLFW ImGui_ImplGlfw_CreateWindow() from not applying position immediately. Clear LastNameHash properly (bug already fixed in Docking branch)
omar committed on 23 Nov 2018
2018-11-22
@omar
Viewport: Merging/Extracting to/from main host viewport is now performed based on current state rather than triggers. Windows which don't fit in host window are now consistently in their own viewport. Toward simplifying the UpdateSelectWindowViewport() function. Probably broke something.. (#1542)
omar committed on 22 Nov 2018
@omar
Viewport: UpdateTryMergeWindowIntoHostViewport() calls BringWindowToDisplayFront() - possible now that BringWindowToFocusFront() is a different function.
omar committed on 22 Nov 2018
@omar
Version 1.67 WIP
omar committed on 22 Nov 2018
@omar
Viewport: Stop relying on viewport->CreatedPlatformWindow to create Platform_DestroyWindow and Renderer_DestroyWindow. Explicitly require Platform_GetWindowFocus() to require supporting empty data.
omar committed on 22 Nov 2018
@omar
Merge branch 'master' into viewport ...
omar committed on 22 Nov 2018
@omar
Version 1.66
omar committed on 22 Nov 2018
2018-11-21
@omar
Nav: Fixed explicit directional input not re-highlighting current nav item if there is a single item in the window and highlight has been previously disabled by the mouse. (#787)
omar committed on 21 Nov 2018
@omar
Internals: Using GetOverlayDrawList(ImGuiWindow*) to match syntax of viewport/master branches. Fixed compiling with IMGUI_DEBUG_NAV_RECTS
omar committed on 21 Nov 2018
2018-11-15
@omar
Removed unnecessary ImGui:: prefixes.
omar committed on 15 Nov 2018
@omar
Internals: Added FindWindowByID() helper. (#2190)
omar committed on 15 Nov 2018
@omar
Merge branch 'master' into viewport + comments ...
omar committed on 15 Nov 2018
@omar
Nav: Fixed an assert in certain circumstance (mostly when using popups) when mouse positions stop being valid. (#2168) + adding a else block to make NavCalcPreferredRefPos() more explicit.
omar committed on 15 Nov 2018
2018-11-13
@omar
Viewport: BeginMainMenuBar(): explicitly set viewport to avoid creating new one when ImGuiConfigFlags_ViewportsNoMerge is set + misc shallow changes.
omar committed on 13 Nov 2018
@omar
Made IsWindowFocused() work outside of NewFrame()-EndFrame() and added comments about how ImGuiFocusedFlags_AnyWindow should NOT be used in place of io.WantCaptureMouse. (#2185)
omar committed on 13 Nov 2018
2018-11-06
@omar
Viewport: Fixed SDL+OpenGL2 example to work with multi-viewports. (#2175)
omar committed on 6 Nov 2018