2018-11-30 |
Added ShowAboutWindow(), About Window now showing various config/build information.
omar
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on 30 Nov 2018
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Merge misc/shallow changes from Docking branch to minimize drift: moved some blocks, added comments.
omar
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on 30 Nov 2018
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Viewport: Fixed a bug where tooltips on their first frame didn't find a monitor leading to the "recovery" code to revert it to the main viewport for a frame. (#1542)
omar
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on 30 Nov 2018
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2018-11-29 |
When the focused window become inactive don't restore focus to a window with the ImGuiWindowFlags_NoInputs flag. (#2213)
omar
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on 29 Nov 2018
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Viewport: Avoid calling platform functions when window is not created (apart from Platform_GetWindowDpiScale, documented as such). Main viewport situation is still ambiguous. (#1542)
omar
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on 29 Nov 2018
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Viewport: Misc renaming.
omar
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on 29 Nov 2018
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2018-11-27 |
Merge branch 'master' into viewport
omar
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on 27 Nov 2018
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Viewport: Better support for toggling ImGuiConfigFlags_ViewportsEnable. (#2196)
omar
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on 27 Nov 2018
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Added ImGuiConfigFlags_None, ImGuiBackendFlags_None for good measure.
omar
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on 27 Nov 2018
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2018-11-26 |
Viewport: Merging fixes + relying on multiple viewport overlaps. Follow-up to previous attempts are reworking the split/merge mechanisms. (#1542)
omar
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on 26 Nov 2018
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Viewport: Fixes moving child menu viewport (fix 379733a).
omar
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on 26 Nov 2018
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Viewport: Fix viewport regression with protruding child window creating their own viewport. (fixes cae4d02, 760c1d95) (#1542)
omar
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on 26 Nov 2018
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2018-11-23 |
Viewport: Added support for minimized window which caused problem when ImGuiBackendFlags_HasMouseHoveredViewport was not supported. (#1542) + todo
omar
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on 23 Nov 2018
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Viewport: Avoid unnecessary reapplying platform pos/size every frame. (#2205) + Fix GLFW ImGui_ImplGlfw_CreateWindow() from not applying position immediately. Clear LastNameHash properly (bug already fixed in Docking branch)
omar
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on 23 Nov 2018
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2018-11-22 |
Viewport: Merging/Extracting to/from main host viewport is now performed based on current state rather than triggers. Windows which don't fit in host window are now consistently in their own viewport. Toward simplifying the UpdateSelectWindowViewport() function. Probably broke something.. (#1542)
omar
committed
on 22 Nov 2018
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Viewport: UpdateTryMergeWindowIntoHostViewport() calls BringWindowToDisplayFront() - possible now that BringWindowToFocusFront() is a different function.
omar
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on 22 Nov 2018
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Version 1.67 WIP
omar
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on 22 Nov 2018
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Viewport: Stop relying on viewport->CreatedPlatformWindow to create Platform_DestroyWindow and Renderer_DestroyWindow. Explicitly require Platform_GetWindowFocus() to require supporting empty data.
omar
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on 22 Nov 2018
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Version 1.66
omar
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on 22 Nov 2018
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2018-11-21 |
Nav: Fixed explicit directional input not re-highlighting current nav item if there is a single item in the window and highlight has been previously disabled by the mouse. (#787)
omar
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on 21 Nov 2018
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Internals: Using GetOverlayDrawList(ImGuiWindow*) to match syntax of viewport/master branches. Fixed compiling with IMGUI_DEBUG_NAV_RECTS
omar
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on 21 Nov 2018
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2018-11-15 |
Removed unnecessary ImGui:: prefixes.
omar
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on 15 Nov 2018
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Internals: Added FindWindowByID() helper. (#2190)
omar
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on 15 Nov 2018
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Nav: Fixed an assert in certain circumstance (mostly when using popups) when mouse positions stop being valid. (#2168) + adding a else block to make NavCalcPreferredRefPos() more explicit.
omar
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on 15 Nov 2018
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2018-11-13 |
Viewport: BeginMainMenuBar(): explicitly set viewport to avoid creating new one when ImGuiConfigFlags_ViewportsNoMerge is set + misc shallow changes.
omar
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on 13 Nov 2018
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Made IsWindowFocused() work outside of NewFrame()-EndFrame() and added comments about how ImGuiFocusedFlags_AnyWindow should NOT be used in place of io.WantCaptureMouse. (#2185)
omar
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on 13 Nov 2018
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2018-11-06 |
Viewport: Fixed SDL+OpenGL2 example to work with multi-viewports. (#2175)
omar
committed
on 6 Nov 2018
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