History for imgui / examples / imgui_impl_opengl3.cpp
2019-05-02
@omar
Merge branch 'master' into docking ...
omar committed on 2 May 2019
2019-04-30
@omar
Examples: Added missing per-renderer local changelogs. (#2037, #1639, #2452)
omar committed on 30 Apr 2019
@omar
ImDrawCallback_ResetRenderState, Examples: Added support for reset render state callback. (#2037, #1639, #2452)
omar committed on 30 Apr 2019
2019-04-03
@omar
Merge branch 'master' into docking ...
omar committed on 3 Apr 2019
2019-03-29
@omar
Examples: OpenGL3: Minor tweaks, clarifications + not calling glBindBuffer more than necessary in the render loop.
omar committed on 29 Mar 2019
2019-03-25
@omar
Merge branch 'master' into docking ...
omar committed on 25 Mar 2019
2019-03-15
@omar
Examples: OpenGL: Added a dummy GL call + comments in ImGui_ImplOpenGL3_Init() to detect uninitialized GL function loaders early, and help users understand what they are missing. (#2421)
omar committed on 15 Mar 2019
2019-03-13
@omar
Merge branch 'master' into docking ...
omar committed on 13 Mar 2019
@omar
Version 1.69, comments, typos
omar committed on 13 Mar 2019
2019-03-03
@omar
Merge branch 'master' into docking ...
omar committed on 3 Mar 2019
@omar
Examples: OpenGL: Fix to be able to run on ES 2.0 / WebGL 1.0. [@rmitton, @gabrielcuvillier]
omar committed on 3 Mar 2019
@omar
Examples: OpenGL: Comments about versions and loaders. (#2393, #2351)
omar committed on 3 Mar 2019
2019-02-22
@omar
Merge branch 'master' into docking ...
omar committed on 22 Feb 2019
2019-02-20
@omar
Examples: OpenGL: Fix for OSX not supporting OpenGL 4.5, we don't try to read GL_CLIP_ORIGIN even if the OpenGL headers/loader happens to define the value. (#2366, #2186)
omar committed on 20 Feb 2019
2019-02-11
@omar
Merge branch 'master' into docking ...
omar committed on 11 Feb 2019
@omar
ImDrawData: Added FramebufferScale field (currently a copy of the value from io.DisplayFramebufferScale). ...
omar committed on 11 Feb 2019
2019-02-06
@omar
Merge branch 'master' into docking ...
omar committed on 6 Feb 2019
@omar
Minor tweaks to reduce false positive of PVS Studio static analyzer.
omar committed on 6 Feb 2019
2019-02-03
@omar
Merge branch 'master' into docking ...
omar committed on 3 Feb 2019
2019-02-01
@omar
Examples: OpenGL3: Using GLSL 4.10 shaders for any GLSL version over 410 (e.g. 430, 450). (#2329) [@BrutPitt]
omar committed on 1 Feb 2019
2019-01-20
@omar
Merge branch 'master' into viewport ...
omar committed on 20 Jan 2019
@omar
Removed trailing spaces (#2038, #2299)
omar committed on 20 Jan 2019
2018-11-30
@omar
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
omar committed on 30 Nov 2018
@omar
Merge branch 'master' into viewport ...
omar committed on 30 Nov 2018
@omar
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
omar committed on 30 Nov 2018
2018-11-22
@omar
Merge branch 'master' into viewport ...
omar committed on 22 Nov 2018
2018-11-21
@omar
Examples: OpenGL3: More explicit testing for == GL_UPPER_LEFT in case glGetIntegerv(GL_CLIP_ORIGIN is not honored properly. (#2186, #2195) Fix f52f0a5
omar committed on 21 Nov 2018
2018-11-15
@omar
Merge branch 'master' into viewport + comments ...
omar committed on 15 Nov 2018
2018-11-13
@omar
Examples: OpenGL3: Added support for GL 4.5's glClipControl(GL_UPPER_LEFT). (#2186)
omar committed on 13 Nov 2018
2018-10-25
@omar
Merge branch 'master' into viewport ...
omar committed on 25 Oct 2018