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imgui
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Examples: OpenGL3: Using GLSL 4.10 shaders for any GLSL version over 410 (e.g. 430, 450). (#2329) [@BrutPitt]
docking
features/draw_callback_extra_arg
features/fnv1a
features/imvector_size_t
features/premake
features/range_select
features/tex_round_corners
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5fc6899dc24c5ff9c01d866926bc64351fdc761a
omar
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on 1 Feb 2019
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docs/CHANGELOG.txt
examples/imgui_impl_opengl3.cpp
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