|
Add location decorators & change to use structs as in/out in glsl, update embedded spv (produced with glslangValidator -x)
|
|---|
|
|
| examples/vulkan_example/gen_spv.sh |
|---|
| examples/vulkan_example/glsl_shader.frag |
|---|
| examples/vulkan_example/glsl_shader.vert |
|---|
| examples/vulkan_example/imgui_impl_glfw_vulkan.cpp |
|---|