fall / FallUnity / Assets / Leaves /
@Mark Mark authored on 29 Oct 2019
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Materials Added titles, and changed the leaf pile slightly 5 years ago
DebugLeaf.mat Better world, better spawners, leaf fading 5 years ago
DebugLeaf.mat.meta Added mountains to the background, sorting is working 5 years ago
Leaf.prefab Proper graphics, and better sorting 5 years ago
Leaf.prefab.meta Initial unity project 5 years ago
Leaf2.prefab Proper graphics, and better sorting 5 years ago
Leaf2.prefab.meta More leafs 5 years ago
LeafCollider.obj Initial unity project 5 years ago
LeafCollider.obj.meta Initial unity project 5 years ago
LeafHandler.cs More doodads, and leaf piles 5 years ago
LeafHandler.cs.meta Custom editors, backgrounds, leafs 5 years ago
LeafPhysics.cs More doodads, and leaf piles 5 years ago
LeafPhysics.cs.meta Custom editors, backgrounds, leafs 5 years ago
LeafPile.png Proper graphics, and better sorting 5 years ago
LeafPile.png.meta Proper graphics, and better sorting 5 years ago
Leaf_1.png Added mountains to the background, sorting is working 5 years ago
Leaf_1.png.meta Added mountains to the background, sorting is working 5 years ago
Leaf_2.png More leafs 5 years ago
Leaf_2.png.meta More leafs 5 years ago
Materials.meta Initial unity project 5 years ago
Pile.cs More doodads, and leaf piles 5 years ago
Pile.cs.meta Wind 5 years ago
Pile.obj Proper graphics, and better sorting 5 years ago
Pile.obj.meta Proper graphics, and better sorting 5 years ago
Pile.prefab Added titles, and changed the leaf pile slightly 5 years ago
Pile.prefab.meta Proper graphics, and better sorting 5 years ago