<?xml version="1.0" encoding="utf-8" standalone="yes"?> <doc> <members> <assembly> <name>UnityEngine.ClusterRendererModule</name> </assembly> <member name="T:UnityEngine.ClusterNetwork"> <summary> <para>A helper class that contains static method to inquire status of Unity Cluster.</para> </summary> </member> <member name="P:UnityEngine.ClusterNetwork.isDisconnected"> <summary> <para>Check whether the current instance is disconnected from the cluster network.</para> </summary> </member> <member name="P:UnityEngine.ClusterNetwork.isMasterOfCluster"> <summary> <para>Check whether the current instance is a master node in the cluster network.</para> </summary> </member> <member name="P:UnityEngine.ClusterNetwork.nodeIndex"> <summary> <para>To acquire or set the node index of the current machine from the cluster network.</para> </summary> </member> </members> </doc>