Export .swf clips to a json/png format from the command line
Mark
authored
on 30 Apr 2019
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flash
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Removed all old .as files from the original GraphicExport project, and move everything into a flash/ folder, and then into proper folders inside of that. Also fixed the ./exporter.py script to find the Exporter.exe no matter which folder it's run from, and make sure we include the resource names in both .graphic and .asset styles (and if there's only 1 resource file for an asset, don't append _0000 digits)
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5 years ago
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.gitignore
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Work on splitting up the driver into multiple files (we can ignore the .pyc files this produces)
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6 years ago
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args.py
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Wasn't processing the out_dir argument properly or passing any base arguments to Job
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6 years ago
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driver.py
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Removed all old .as files from the original GraphicExport project, and move everything into a flash/ folder, and then into proper folders inside of that. Also fixed the ./exporter.py script to find the Exporter.exe no matter which folder it's run from, and make sure we include the resource names in both .graphic and .asset styles (and if there's only 1 resource file for an asset, don't append _0000 digits)
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5 years ago
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exporter.py
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Wasn't processing the out_dir argument properly or passing any base arguments to Job
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6 years ago
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files.txt
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Sending messages properly back and forth using the new driver architecture, and a proper message queue+program completion
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6 years ago
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job.py
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Clean up the data in the 2 types of exports
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5 years ago
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session.vim
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Debug mode for DebugExporter.fla (run the fla first, then connect to it as many times as you want with exporter.py) and random exporter fixes
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6 years ago
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validate.py
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Actually writing out graphic data now (if it's a single graphic, just write the .graphic file with the data inline, otherwise write .graphic for each graphic and .asset for the total data)
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6 years ago
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