History for exporter / Exporter.swf
2019-04-27
@Mark
Separate "name" and "class_name" (so we can export the same graphic twice for testing) and also fixes to multi-graphic exporting (.graphic pointing to .asset file)
Mark committed on 27 Apr 2019
@Mark
Writing out proper data for both export formats now (could potentially be read and reconstructed in pixi)
Mark committed on 27 Apr 2019
@Mark
Exporter.fla should write actually json data instead of the Rect and Point objects... whoops
Mark committed on 27 Apr 2019
@Mark
Actually writing out graphic data now (if it's a single graphic, just write the .graphic file with the data inline, otherwise write .graphic for each graphic and .asset for the total data)
Mark committed on 27 Apr 2019
2019-04-23
@Mark
FramePacker sort only *remaining* frames to pack, because when we skip the index forward by the number of frames we packed, we won't necessarily be skipping the correct frames (since we skip in the *UN*sorted array). Instead, sort this.frames at the start of FramePacker process
Mark committed on 23 Apr 2019
2019-04-20
@Mark
Proper interaction with the exporter now using the new format
Mark committed on 20 Apr 2019
2019-04-17
@Mark
Move some old files we probably won't use
Mark committed on 17 Apr 2019
@Mark
Working sending base64 over the json channel to load a MovieClip source in the Exporter.fla
Mark committed on 17 Apr 2019
2019-04-16
@Mark
Sending messages properly back and forth using the new driver architecture, and a proper message queue+program completion
Mark committed on 16 Apr 2019
2019-04-12
@Mark
exporter.py as more of a driver program, doing all file IO. Exporter.fla as the new flash component
Mark committed on 12 Apr 2019