Mark Bavis
authored
on 9 Aug 2022
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cobblestone1.pbm
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Add a level definition file and a bunch of parsing stuff
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2 years ago
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cobblestone2.pbm
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Add a level definition file and a bunch of parsing stuff
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2 years ago
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cobblestone3.pbm
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Add a level definition file and a bunch of parsing stuff
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2 years ago
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cobblestone4.pbm
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Add a level definition file and a bunch of parsing stuff
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2 years ago
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cobblestone5.pbm
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Add a level definition file and a bunch of parsing stuff
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2 years ago
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cobblestone6.pbm
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Add a level definition file and a bunch of parsing stuff
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2 years ago
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cobblestone7.pbm
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Add a level definition file and a bunch of parsing stuff
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2 years ago
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cobblestone8.pbm
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Add a level definition file and a bunch of parsing stuff
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2 years ago
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cobblestone9.pbm
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Add a level definition file and a bunch of parsing stuff
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2 years ago
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door1.pbm
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More level loading, graphic enhancements, and shrink the grid pixel size so our sprites line up
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2 years ago
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game.bin
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Make code way cleaner
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2 years ago
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game.dll
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Make code way cleaner
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2 years ago
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game.pdb
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Make code way cleaner
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2 years ago
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game.txt
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Some new stuff for the rpg game, and commit the cart.bin
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2 years ago
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level.txt
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More level loading, graphic enhancements, and shrink the grid pixel size so our sprites line up
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2 years ago
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level14.txt
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Some new stuff for the rpg game, and commit the cart.bin
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2 years ago
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player.pbm
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Update snake to use some new API, and add a test game for testing bitmap stuff
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2 years ago
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player_out.pbm
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Test bg grid with outlined player
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2 years ago
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roof1.pbm
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Add a level definition file and a bunch of parsing stuff
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2 years ago
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roof2.pbm
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Add a level definition file and a bunch of parsing stuff
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2 years ago
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roof3.pbm
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Add a level definition file and a bunch of parsing stuff
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2 years ago
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roof3f.pbm
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More level loading, graphic enhancements, and shrink the grid pixel size so our sprites line up
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2 years ago
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roof4.pbm
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Add a level definition file and a bunch of parsing stuff
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2 years ago
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roof5.pbm
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Add a level definition file and a bunch of parsing stuff
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2 years ago
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roof6.pbm
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Add a level definition file and a bunch of parsing stuff
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2 years ago
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roof7.pbm
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Add a level definition file and a bunch of parsing stuff
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2 years ago
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roof8.pbm
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Add a level definition file and a bunch of parsing stuff
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2 years ago
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roof9.pbm
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Add a level definition file and a bunch of parsing stuff
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2 years ago
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roof_fix1.pbm
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More level loading, graphic enhancements, and shrink the grid pixel size so our sprites line up
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2 years ago
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roof_fix2.pbm
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More level loading, graphic enhancements, and shrink the grid pixel size so our sprites line up
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2 years ago
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roof_fix3.pbm
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More level loading, graphic enhancements, and shrink the grid pixel size so our sprites line up
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2 years ago
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roof_fix4.pbm
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More level loading, graphic enhancements, and shrink the grid pixel size so our sprites line up
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2 years ago
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roof_fix5.pbm
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More level loading, graphic enhancements, and shrink the grid pixel size so our sprites line up
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2 years ago
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roof_fix6.pbm
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More level loading, graphic enhancements, and shrink the grid pixel size so our sprites line up
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2 years ago
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roof_fix7.pbm
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More level loading, graphic enhancements, and shrink the grid pixel size so our sprites line up
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2 years ago
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roof_fix8.pbm
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More level loading, graphic enhancements, and shrink the grid pixel size so our sprites line up
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2 years ago
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roof_fix9.pbm
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More level loading, graphic enhancements, and shrink the grid pixel size so our sprites line up
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2 years ago
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wall1.pbm
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More level loading, graphic enhancements, and shrink the grid pixel size so our sprites line up
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2 years ago
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wall2.pbm
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More level loading, graphic enhancements, and shrink the grid pixel size so our sprites line up
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2 years ago
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