2022-08-24
@Mark Bavis
Quick fix
Mark Bavis committed on 24 Aug 2022
@Mark Bavis
Some performance fixes, and timing debugging
Mark Bavis committed on 24 Aug 2022
2022-08-20
@Mark Bavis
Build files
Mark Bavis committed on 20 Aug 2022
@Mark Bavis
Fix new level tag positioning
Mark Bavis committed on 20 Aug 2022
@Mark Bavis
Built cart
Mark Bavis committed on 20 Aug 2022
@Mark Bavis
Second level
Mark Bavis committed on 20 Aug 2022
@Mark Bavis
Memory alloc/dealloc fixes, and a door system
Mark Bavis committed on 20 Aug 2022
2022-08-19
@Mark Bavis
Working dynamic code loading
Mark Bavis committed on 19 Aug 2022
2022-08-12
@Mark
Start work on a module test
Mark committed on 12 Aug 2022
2022-08-10
@Mark Bavis
Actually we should include Makefiles, just make the paths accept external values
Mark Bavis committed on 10 Aug 2022
2022-08-09
@Mark Bavis
Make code way cleaner
Mark Bavis committed on 9 Aug 2022
@Mark Bavis
Some new stuff for the rpg game, and commit the cart.bin
Mark Bavis committed on 9 Aug 2022
@Mark Bavis
Rebuild snake with new API
Mark Bavis committed on 9 Aug 2022
2022-08-04
@Mark
More level loading, graphic enhancements, and shrink the grid pixel size so our sprites line up
Mark committed on 4 Aug 2022
2022-08-01
@Mark
Add a level definition file and a bunch of parsing stuff
Mark committed on 1 Aug 2022
2022-07-31
@Mark
Dither the outline of the player
Mark committed on 31 Jul 2022
@Mark
Test bg grid with outlined player
Mark committed on 31 Jul 2022
2022-07-29
@Mark
More bitmap tests
Mark committed on 29 Jul 2022
2022-07-28
@Mark
Update snake to use some new API, and add a test game for testing bitmap stuff
Mark committed on 28 Jul 2022
@Mark
Split the 1bit tilesheets into sprites
Mark committed on 28 Jul 2022
2022-07-24
@Mark Bavis
Some assets
Mark Bavis committed on 24 Jul 2022
@Mark
Added the cart files for our snake game (do we want to ignore game.bin and game.dll?)
Mark committed on 24 Jul 2022
2022-07-22
@Mark
Ignore Makefiles too
Mark committed on 22 Jul 2022
@Mark
Don't put a Makefile here, we have a template in the cneboy repo
Mark committed on 22 Jul 2022
2022-07-16
@Mark Bavis
Initial commit with snake game, and external build
Mark Bavis committed on 16 Jul 2022