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cneboy_games / rpg / rpg_imports.h
@Mark Bavis Mark Bavis on 19 Aug 2022 199 bytes Working dynamic code loading
#pragma once
#include "ent.h"
#include "grid.h"

__IMPORT__ bool (*is_player)(ent_t* ent);
__IMPORT__ grid_t* (*get_tile_by_tag)(char* tag);
__IMPORT__ void (*grid_pos)(grid_t* g, int* gx, int* gy);